World of Warcraft: Forever sort le 4 novembre 2026. Les raids ouvrent le 9 décembre 2026.

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Changements du Paladin dans WoW Forever

Sacré · Protection · Vindicte

Tout ce que Forever a changé pour le Paladin depuis Classic, en une seule liste. Forever ajoute 20 talents et en retravaille 23 autres, donne au Paladin 6 nouvelles capacités, retravaille 31 sorts et rend la classe jouable en Mort-vivant. Chaque changement indique ce qui a bougé, par exemple 15% → 12% (Classic d’abord, puis Forever). Survolez-en un ou touchez-le pour lire son texte complet dans les deux versions.

Les textes complets des talents et des sorts sont en anglais pour l’instant.

Nouvelles races de Paladin dans Forever

Dans Classic, 2 races avaient accès à la classe Paladin. Forever ajoute Mort-vivant, soit 3 au total.

  • Paladin Mort-vivantHorde · désormais possible en Paladin
Les 3 races de Paladin et leurs traits raciaux

Changements de talents du Paladin, Forever par rapport à Classic

Sur les 52 talents du Paladin, répartis entre Sacré, Protection et Vindicte, 20 sont nouveaux dans Forever et 23 fonctionnent autrement que dans Classic. Chaque liste suit les arbres un par un, en commençant par la rangée du haut. Quand un talent a plusieurs rangs, la comparaison porte sur son premier rang.

Nouveaux talents de Paladin 20

Sacré

8 talents

  • Frappe sacrée amélioréeRangée 1 · 2 rangsFrappe sacrée amélioréeTalent (Sacré) · rangée 1 · 2 rangsÀ 2/2Reduces the cooldown of your Holy Strike ability by 2 sec.
  • Voix de la véritéRangée 3 · 1 rangVoix de la véritéTalent (Sacré) · rangée 3 · 1 rangGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.
  • RévérenceRangée 3 · 3 rangsRévérenceTalent (Sacré) · rangée 3 · 3 rangsÀ 3/3Allows 30% of your Mana regeneration to continue while casting.
  • Puissance purifianteRangée 3 · 2 rangsPuissance purifianteTalent (Sacré) · rangée 3 · 2 rangsÀ 2/2Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
  • Imprégnation de lumièreRangée 4 · 2 rangsImprégnation de lumièreTalent (Sacré) · rangée 4 · 2 rangsÀ 2/2Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
  • Précision divineRangée 5 · 3 rangsPrécision divineTalent (Sacré) · rangée 5 · 3 rangsÀ 3/3Improves your chance to hit with Holy spells by 18%.
  • Terre consacréeRangée 5 · 2 rangsTerre consacréeTalent (Sacré) · rangée 5 · 2 rangsÀ 2/2Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
  • Vigile de LumièreRangée 7 · 1 rangVigile de LumièreTalent (Sacré) · rangée 7 · 1 rangApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 343, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

Protection

5 talents

  • Sceau de fureur amélioréRangée 3 · 1 rangSceau de fureur amélioréTalent (Protection) · rangée 3 · 1 rangWhen Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%.
  • Devoir sacréRangée 3 · 2 rangsDevoir sacréTalent (Protection) · rangée 3 · 2 rangsÀ 2/2Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
  • Jugement rapideRangée 4 · 1 rangJugement rapideTalent (Protection) · rangée 4 · 1 rangFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
  • Rempart de templierRangée 5 · 1 rangRempart de templierTalent (Protection) · rangée 5 · 1 rangWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
  • Credo de ferRangée 6 · 5 rangsCredo de ferTalent (Protection) · rangée 6 · 5 rangsÀ 5/5Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.

Vindicte

7 talents

  • Conduit sacréRangée 2 · 2 rangsConduit sacréTalent (Vindicte) · rangée 2 · 2 rangsÀ 2/2Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
  • Jugement sanctifiéRangée 3 · 3 rangsJugement sanctifiéTalent (Vindicte) · rangée 3 · 3 rangsÀ 3/3Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
  • Sentence sacréeRangée 4 · 1 rangSentence sacréeTalent (Vindicte) · rangée 4 · 1 rangIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
  • CroisadeRangée 4 · 2 rangsCroisadeTalent (Vindicte) · rangée 4 · 2 rangsÀ 2/2Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.
  • Champion de la lumièreRangée 6 · 3 rangsChampion de la lumièreTalent (Vindicte) · rangée 6 · 3 rangsÀ 3/3Increases your spell damage and healing by up to 100% of your Intellect.
  • Instrument de la loiRangée 6 · 2 rangsInstrument de la loiTalent (Vindicte) · rangée 6 · 2 rangsÀ 2/2Reduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
  • Effet de lumièreRangée 7 · 1 rangEffet de lumièreTalent (Vindicte) · rangée 7 · 1 rangWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

Talents de Paladin retravaillés 23

Sacré

7 talents

  • Lumière guérisseuseRangée 2 · 3 rangsDéplacé depuis rangée 3Effet modifiéLumière guérisseuseTalent (Sacré) · rangée 2 · 3 rangsDéplacé depuis rangée 3NouveauRang 1Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.AncienRang 1Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
  • Focalisation spirituelleRangée 2 · 2 rangs5 → 2 rangs14% → 35%Focalisation spirituelleTalent (Sacré) · rangée 2 · 2 rangs, 5 dans ClassicNouveauRang 1Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.AncienRang 1Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
  • Sceaux améliorésRangée 2 · 3 rangsAnciennement Improved Seal of Righteousness5 → 3 rangs3% → 5%Sceaux améliorésTalent (Sacré) · rangée 2 · 3 rangs, 5 dans ClassicAnciennement Improved Seal of RighteousnessNouveauRang 1Increases the damage done by your Seals and Judgements by 5%.AncienRang 1Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
  • Foi inflexibleRangée 2 · 2 rangsDéplacé depuis rangée 35% → 15%Foi inflexibleTalent (Sacré) · rangée 2 · 2 rangsDéplacé depuis rangée 3NouveauRang 1Reduces the duration of Fear and Disorient effects on you by 15%.AncienRang 1Increases your chance to resist Fear and Disorient effects by an additional 5%.
  • IlluminationRangée 4 · 5 rangsEffet modifiéIlluminationTalent (Sacré) · rangée 4 · 5 rangsNouveauRang 1After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.AncienRang 1After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
  • Horion sacréRangée 5 · 1 rangDéplacé depuis rangée 7Effet modifiéHorion sacréTalent (Sacré) · rangée 5 · 1 rangDéplacé depuis rangée 7NouveauBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.AncienBlasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
  • Puissance sacréeRangée 6 · 5 rangsEffet modifiéPuissance sacréeTalent (Sacré) · rangée 6 · 5 rangsNouveauRang 1Increases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.AncienRang 1Increases the critical effect chance of your Holy spells by 1%.

Protection

8 talents

  • RedouteRangée 1 · 5 rangsEffet modifiéRedouteTalent (Protection) · rangée 1 · 5 rangsNouveauRang 1Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.AncienRang 1Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
  • Faveur du GardienRangée 2 · 2 rangsEffet modifiéFaveur du GardienTalent (Protection) · rangée 2 · 2 rangsNouveauRang 1Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.AncienRang 1Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.
  • AnticipationRangée 2 · 5 rangsDéplacé depuis rangée 32 → 4AnticipationTalent (Protection) · rangée 2 · 5 rangsDéplacé depuis rangée 3NouveauRang 1Increases your Defense Skill by 4.AncienRang 1Increases your Defense skill by 2.
  • Fureur vertueuse amélioréeRangée 3 · 3 rangs16% → 2%Fureur vertueuse amélioréeTalent (Protection) · rangée 3 · 3 rangsNouveauRang 1While Righteous Fury is active, all damage taken is reduced by 2%.AncienRang 1Increases the amount of threat generated by your Righteous Fury spell by 16%.
  • Spécialisation BouclierRangée 3 · 3 rangsEffet modifiéSpécialisation BouclierTalent (Protection) · rangée 3 · 3 rangsNouveauRang 1Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.AncienRang 1Increases the amount of damage absorbed by your shield by 10%.
  • Spécialisation Arme 1MRangée 4 · 3 rangsDéplacé depuis rangée 65 → 3 rangs2% → 3%Spécialisation Arme 1MTalent (Protection) · rangée 4 · 3 rangs, 5 dans ClassicDéplacé depuis rangée 6NouveauRang 1Increases the damage you deal with one-handed melee weapons by 3%.AncienRang 1Increases the damage you deal with one-handed melee weapons by 2%.
  • RétributionRangée 5 · 5 rangsEffet modifiéRétributionTalent (Protection) · rangée 5 · 5 rangsNouveauRang 1Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.AncienRang 1Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.
  • Bouclier sacréRangée 7 · 1 rang30% → 20%65 → 110Bouclier sacréTalent (Protection) · rangée 7 · 1 rangNouveauIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.AncienIncreases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

Vindicte

8 talents

  • BénédictionRangée 1 · 5 rangs3% → 2%BénédictionTalent (Vindicte) · rangée 1 · 5 rangsNouveauRang 1Reduces the Mana cost of all instant cast spells and abilities by 2%.AncienRang 1Reduces the Mana cost of your Judgement and Seal spells by 3%.
  • ConvictionRangée 2 · 5 rangsDéplacé depuis rangée 3Effet modifiéConvictionTalent (Vindicte) · rangée 2 · 5 rangsDéplacé depuis rangée 3NouveauRang 1Improves your chance to get a critical strike with melee attacks by 1%.AncienRang 1Increases your chance to get a critical strike with melee weapons by 1%.
  • JustificationRangée 3 · 3 rangsEffet modifiéJustificationTalent (Vindicte) · rangée 3 · 3 rangsNouveauRang 1Gives your damaging melee attacks a chance to reduce the target's Attack Power by 67, and increase your Attack Power by 1% for 30 sec.AncienRang 1Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5%
  • Sceau d'autoritéRangée 3 · 1 rang146 → 145Sceau d'autoritéTalent (Vindicte) · rangée 3 · 1 rangNouveauGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.AncienGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
  • Poursuite de la justiceRangée 3 · 2 rangs4% → 8%Poursuite de la justiceTalent (Vindicte) · rangée 3 · 2 rangsNouveauRang 1Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.AncienRang 1Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
  • Oeil pour oeilRangée 4 · 2 rangs15% → 5%Oeil pour oeilTalent (Vindicte) · rangée 4 · 2 rangsNouveauRang 1All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.AncienRang 1All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
  • Spécialisation Arme 2MRangée 5 · 3 rangs2% → 3%Spécialisation Arme 2MTalent (Vindicte) · rangée 5 · 3 rangsNouveauRang 1Increases the damage you deal with two-handed melee weapons by 3%.AncienRang 1Increases the damage you deal with two-handed melee weapons by 2%.
  • VengeanceRangée 5 · 3 rangsDéplacé depuis rangée 65 → 3 rangsVengeanceTalent (Vindicte) · rangée 5 · 3 rangs, 5 dans ClassicDéplacé depuis rangée 6NouveauRang 1Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.AncienRang 1Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

Talents déplacés 4

Le même talent, désormais à un autre endroit de son arbre.

Sacré

1 talent

  • Faveur divineRangée 4 · 1 rangDéplacé depuis rangée 5Faveur divineTalent (Sacré) · rangée 4 · 1 rangDéplacé depuis rangée 5When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Protection

1 talent

  • RésistanceRangée 1 · 5 rangsDéplacé depuis rangée 2RésistanceTalent (Protection) · rangée 1 · 5 rangsDéplacé depuis rangée 2Increases your armor value from items by 2%.

Vindicte

2 talents

  • DéviationRangée 1 · 5 rangsDéplacé depuis rangée 2DéviationTalent (Vindicte) · rangée 1 · 5 rangsDéplacé depuis rangée 2Increases your Parry chance by 1%.
  • RepentirRangée 5 · 1 rangDéplacé depuis rangée 7RepentirTalent (Vindicte) · rangée 5 · 1 rangDéplacé depuis rangée 7Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Talents reformulés 2

Les chiffres sont les mêmes que dans Classic, mais la formulation a changé. Quelques-uns fonctionnent tout de même autrement, alors lisez-les côte à côte.

Sacré

Aucun changement

Protection

1 talent

  • PrécisionRangée 2 · 3 rangsEffet modifiéPrécisionTalent (Protection) · rangée 2 · 3 rangsNouveauRang 1Improves your chance to hit by 1%.AncienRang 1Increases your chance to hit with melee weapons by 1%.

Vindicte

1 talent

  • Jugement amélioréRangée 2 · 2 rangsEffet modifiéJugement amélioréTalent (Vindicte) · rangée 2 · 2 rangsNouveauRang 1Decreases the cooldown of your Judgement ability by 1 sec.AncienRang 1Decreases the cooldown of your Judgement spell by 1 sec.
Préparez un build de Paladin dans le calculateur de talents

Changements de sorts du Paladin, Forever par rapport à Classic

Si vous avez joué Paladin dans Classic, voici les sorts qui fonctionnent autrement aujourd’hui. Forever ajoute 6 nouvelles capacités et retravaille 31 sorts du grimoire de Classic. Chaque liste suit l’ordre dans lequel vous apprenez les sorts, les sorts de talent en dernier. Un sort retravaillé est comparé à son rang retravaillé le plus élevé.

Nouvelles capacités de Paladin 6

  • Frappe sacréeNiveau 6 · VindicteFrappe sacréeRang 1Mana : 5AllongeInstantané12 s de rechargeAn instant strike that causes 25% weapon damage plus an additional 2 to 4 as Holy damage.Appris au niveau 6 · Sacré
  • Sceau de fureurNiveau 10 · ProtectionSceau de fureurRang 1Mana : 40InstantanéFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 32 to 34 Holy damage to an enemy and taunts the target to attack you for 4 sec.Appris au niveau 10 · Sacré
  • Voix de la véritéNiveau 20 · Talent (Sacré)Voix de la véritéInstantané3 min de rechargeGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Appris au niveau 20 · Sacré
  • Rempart de templierNiveau 30 · Talent (Protection)Rempart de templierMana : 110Instantané5 min de rechargeWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Appris au niveau 30 · Sacré
  • Vigile de LumièreNiveau 40 · Talent (Sacré)Vigile de LumièreRang 1Mana : 730Portée de 40 m1,5 s d’incantation6 s de rechargeApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 343, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Appris au niveau 40 · Sacré
  • Jugement rapideTalent (Protection)Jugement rapideInstantané1 min de rechargeFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Appris au niveau 1 · Physique

Sorts de Paladin retravaillés 31

  • Lumière sacréeNiveau 1 · Sacré · Rang 9 au niveau 60590 → 495770 → 665Lumière sacréeRang 9Mana : 660Portée de 40 m2,5 s d’incantationNouveauHeals a friendly target for 1,495 to 1,665.AncienHeals a friendly target for 1,590 to 1,770.Appris au niveau 60 · Sacré
  • Bénédiction de puissanceNiveau 4 · Vindicte · Rang 7 au niveau 60Effet modifiéBénédiction de puissanceRang 7Mana : 130Portée de 30 mInstantanéNouveauPlaces a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienPlaces a Blessing on the friendly target, increasing melee attack power by 185 for 5 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 60 · Sacré
  • JugementNiveau 4 · VindicteEffet modifiéJugement6% du mana de basePortée de 10 mInstantané10 s de rechargeNouveauUnleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.AncienUnleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.Appris au niveau 4 · Sacré1
  • Protection divineNiveau 6 · Protection · Rang 2 au niveau 18Effet modifiéProtection divineRang 2Mana : 35Instantané5 min de rechargeNouveauYou are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.AncienYou are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.Appris au niveau 18 · Sacré35
  • Sceau du CroiséNiveau 6 · Vindicte · Rang 6 au niveau 5210 s → 40 s140 → 161Sceau du CroiséRang 6Mana : 160InstantanéNouveauFills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.AncienFills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 140. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Appris au niveau 52 · Sacré340
  • Bénédiction de protectionNiveau 10 · Protection · Rang 3 au niveau 38Effet modifiéBénédiction de protectionRang 37% du mana de basePortée de 30 mInstantané5 min de rechargeNouveauA targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.AncienA targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.Appris au niveau 38 · Sacré160
  • Imposition des mainsNiveau 10 · Sacré · Rang 3 au niveau 50Effet modifiéImposition des mainsRang 3Portée de 40 mInstantané20 min de rechargeNouveauHeals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.AncienPortée de 40 mInstantanéTemps de recharge de 1 heureHeals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining mana when used.Appris au niveau 50 · Sacré280
  • Bénédiction de sagesseNiveau 14 · Sacré · Rang 6 au niveau 60Effet modifiéBénédiction de sagesseRang 6Mana : 125Portée de 30 mInstantanéNouveauPlaces a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienPlaces a Blessing on the friendly target, restoring 33 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 60 · Sacré
  • Aura de vindicteNiveau 16 · Vindicte · Rang 5 au niveau 5620 → 30Aura de vindicteRang 5InstantanéNouveauCauses 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.AncienCauses 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.Appris au niveau 56 · Sacré420
  • Fureur vertueuseNiveau 16 · Protection60% → 90%Fureur vertueuse30% du mana de baseInstantanéNouveauIncreases the threat generated by your Holy attacks by 90%. Lasts 30 min.AncienIncreases the threat generated by your Holy attacks by 60%. Lasts 30 min.Appris au niveau 16 · Sacré30
  • Bénédiction des roisNiveau 20 · ProtectionEffet modifiéBénédiction des rois8% du mana de basePortée de 30 mInstantanéNouveauPlaces a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienPlaces a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 20 · Sacré
  • ConsécrationNiveau 20 · Sacré · Rang 5 au niveau 60Effet modifiéConsécrationRang 5Mana : 565Instantané8 s de rechargeNouveauConsecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.AncienConsecrates the land beneath Paladin, doing 384 Holy damage over 8 sec to enemies who enter the area.Appris au niveau 60 · Sacré23
  • ExorcismeNiveau 20 · Sacré · Rang 6 au niveau 60505 → 475563 → 529ExorcismeRang 6Mana : 345Portée de 30 mInstantané15 s de rechargeNouveauCauses 475 to 529 Holy damage to an Undead or Demon target.AncienCauses 505 to 563 Holy damage to an Undead or Demon target.Appris au niveau 60 · Sacré460
  • Eclair lumineuxNiveau 20 · Sacré · Rang 6 au niveau 58348 → 291388 → 325Eclair lumineuxRang 6Mana : 140Portée de 40 m1,5 s d’incantationNouveauHeals a friendly target for 291 to 325.AncienHeals a friendly target for 348 to 388.Appris au niveau 58 · Sacré440
  • Bénédiction de salutNiveau 26 · ProtectionEffet modifiéBénédiction de salut8% du mana de basePortée de 30 mInstantanéNouveauPlaces a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienPlaces a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 26 · Sacré60
  • Aura de résistance à l'OmbreNiveau 28 · Protection · Rang 3 au niveau 52Effet modifiéAura de résistance à l'OmbreRang 3InstantanéNouveauGives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.AncienGives 60 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Appris au niveau 52 · Sacré340
  • Horion sacréNiveau 30 · Talent (Sacré) · Rang 4 au niveau 56Effet modifiéHorion sacréRang 4Mana : 325Portée de 40 mInstantané10 s de rechargeNouveauBlasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.AncienMana : 325Portée de 20 mInstantané30 s de rechargeBlasts the target with Holy energy, causing 365 to 395 Holy damage to an enemy, or 365 to 395 healing to an ally.Appris au niveau 56 · Sacré21
  • Sceau de lumièreNiveau 30 · Sacré · Rang 4 au niveau 6010 s → 40 sSceau de lumièreRang 4Mana : 210InstantanéNouveauFills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.AncienFills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Appris au niveau 60 · Sacré460
  • Aura de résistance au GivreNiveau 32 · Protection · Rang 3 au niveau 56Effet modifiéAura de résistance au GivreRang 3InstantanéNouveauGives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.AncienGives 60 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Appris au niveau 56 · Sacré420
  • Bouclier divinNiveau 34 · Protection · Rang 2 au niveau 50100% → 50%Bouclier divinRang 2Mana : 110Instantané5 min de rechargeNouveauProtects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.AncienProtects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.Appris au niveau 50 · Sacré280
  • Aura de résistance au FeuNiveau 36 · Protection · Rang 3 au niveau 60Effet modifiéAura de résistance au FeuRang 3InstantanéNouveauGives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.AncienGives 60 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Appris au niveau 60 · Sacré460
  • Sceau de sagesseNiveau 38 · Sacré · Rang 3 au niveau 5810 s → 40 sSceau de sagesseRang 3Mana : 200InstantanéNouveauFills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.AncienFills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Appris au niveau 58 · Sacré440
  • Bénédiction de lumièreNiveau 40 · Sacré · Rang 3 au niveau 60Effet modifiéBénédiction de lumièreRang 3Mana : 135Portée de 30 mInstantanéNouveauPlaces a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienPlaces a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 5 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 60 · Sacré460
  • Bouclier sacréNiveau 40 · Talent (Protection) · Rang 3 au niveau 60Effet modifiéBouclier sacréRang 3Mana : 240Instantané10 s de rechargeRequires ShieldsNouveauIncreases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.AncienIncreases chance to block by 30% for 10 sec, and deals 130 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Appris au niveau 60 · Sacré23
  • Marteau de courrouxNiveau 44 · Sacré · Rang 3 au niveau 60504 → 474556 → 522Marteau de courrouxRang 3Mana : 425Portée de 30 m1 s d’incantation6 s de rechargeNouveauHurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.AncienHurls a hammer that strikes an enemy for 504 to 556 Holy damage. Only usable on enemies that have 20% or less health.Appris au niveau 60 · Sacré460
  • Colère divineNiveau 50 · Sacré · Rang 2 au niveau 60Effet modifiéColère divineRang 2Mana : 8052 s d’incantation1 min de rechargeNouveauSends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.AncienSends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds.Appris au niveau 60 · Sacré460
  • Bénédiction de puissance supérieureNiveau 52 · Vindicte · Rang 2 au niveau 60Effet modifiéBénédiction de puissance supérieureRang 2Mana : 260Portée de 40 mInstantanéReagents: Symbol of KingsNouveauGives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienGives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 185 for 15 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 60 · Sacré460
  • Bénédiction de sagesse supérieureNiveau 54 · Sacré · Rang 2 au niveau 60Effet modifiéBénédiction de sagesse supérieureRang 2Mana : 250Portée de 40 mInstantanéReagents: Symbol of KingsNouveauGives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienGives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 33 mana every 5 seconds for 15 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 60 · Sacré460
  • Bénédiction des rois supérieureNiveau 60 · ProtectionEffet modifiéBénédiction des rois supérieureMana : 150Portée de 40 mInstantanéReagents: Symbol of KingsNouveauGives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienGives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 15 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 60 · Sacré23
  • Bénédiction de lumière supérieureNiveau 60 · Sacré · Rang 1 au niveau 60Effet modifiéBénédiction de lumière supérieureRang 1Mana : 260Portée de 40 mInstantanéReagents: Symbol of KingsNouveauGives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienGives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 15 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 60 · Sacré460
  • Bénédiction de salut supérieureNiveau 60 · ProtectionEffet modifiéBénédiction de salut supérieure16% du mana de basePortée de 40 mInstantanéReagents: Symbol of KingsNouveauGives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.AncienGives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 15 min. Players may only have one Blessing on them per Paladin at any one time.Appris au niveau 60 · Sacré460
Tous les sorts de Paladin par niveau dans le grimoire

Les talents et les sorts proviennent de la bêta de Forever, certains peuvent donc encore changer avant la sortie.

Une erreur ou un oubli ?