Beta build changes
Every time Blizzard ships a new beta client, we compare it with the build our site ran on before, then update the site to it. Old values are crossed out, new ones are in green.
- Class spells & talents changed
- 25
- New spells
- 2
- Items with new stats or effects
- 119
- Items that bind differently
- 18
- Items renamed or with a new icon
- 58
- Tooltips only reworded
- 376
- Items added to the client
- 2
- Items taken out of the client
- 3
Class changes
Spells and talents whose tooltip changed. Where several ranks changed the same way, the highest rank shows. A few of these only reword the text.
Druid
Dire Bear FormShapeshift55% of base manaInstantShapeshift into a dire bear Dire Bear Form, increasing melee attack power Attack Power by 180, armor Armor contribution from items by 360%, and health Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Moonkin FormTalent35% of base manaInstantTransforms the Druid Shapeshift into Moonkin Form. While in this form, the armor contribution from items is increased increasing Omen of Clarity's chance to trigger by 360% 100%, Omen of Clarity gains 100% increased chance to trigger Armor contribution from items by 360%, and all party members within 45 yards have their critical strike Critical Strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Primal BiteTalent · Ranks 1, 2, 3 and 420 RageMelee RangeInstant6 sec cooldownBite the target for , dealing 100% normal damage plus 26 and generating a high amount of threat.
Travel FormShapeshift20% of base manaInstantTransforms the druid Shapeshift into a travel form Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.- New
Improved Shifting PowerTalent · Rank 2Reduces the cooldown of your Shifting Power spell by 8 sec. - New
Shifting PowerTalent55% of base manaInstant16 sec cooldownInstantly convert 55% Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting. - Removed
King of the JungleTalent · Rank 3Tiger's Fury now instantly grants you 60 Energy.
›4 spells only reworded
Aquatic FormShapeshift20% of base manaInstantShapeshift into aquatic form Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Bear FormShapeshift55% of base manaInstantShapeshift into a bear Bear Form, increasing melee attack power Attack Power by 120, armor Armor contribution from items by 180%, and health Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Cat FormShapeshift55% of base manaInstantShapeshift into cat form Cat Form, increasing melee attack power Attack Power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Wild GrowthRanks 2 and 31,050 Mana40 yd rangeInstant6 sec cooldownHeals the target and their party for 679 over 7 sec. Party members must be within 43.5 yards yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Hunter
DeflectionTalent · Rank 5Increases your Parry chance by 10% 5%.
Lacerating StrikesTalentYour Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite. over 21 sec
Sniper ShotTalent · Ranks 1, 2 and 3365 Mana8-35 8-45 yd range4 sec cast15 sec cooldownA steady snipe long-range shot that increases deals ranged damage by plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Trueshot AuraTalent · Ranks 1 and 2180 ManaInstantIncreases the Ranged Attack Power of party members within 45 yards yds by 30. Lasts 30 min.
›2 spells only reworded
Improved StingsTalent · Rank 3Increased Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Predator's EdgeTalent · Rank 5Increases your melee critical strike damage by 30% and your offhand Off Hand weapon damage by 50%.
Mage
CombustionTalentInstant3 min cooldownWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 3 non-periodic critical strikes with Fire spells.
Heating UpTalentYour non-periodic Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the reduce the cast time of your next Pyroblast cast time of Pyroblast within 20 sec by 25%, stacking up to 3 times.
Paladin
Champion of the LightTalent · Rank 3Increases your spell damage and healing by up to 100% 60% of your Intellect.
Holy ShieldTalent · Ranks 1, 2 and 3150 ManaInstant10 sec cooldownIncreases chance to block by 20% 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
RedoubtTalent · Rank 5Damaging melee attacks against you have a 10% chance to increase your chance to block by 30% 20%. Lasts 10 sec or 5 blocks.
Voice of TruthTalentInstant3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts for 6 sec.
›5 spells only reworded
ConsecrationRanks 1, 2, 3, 4 and 5565 ManaInstant8 sec cooldownConsecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Iron CreedTalent · Rank 5Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Light's VigilTalent · Ranks 1, 2 and 3730 Mana40 yd range1.5 sec cast6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. The Paladin You may only have one Light's Vigil active per party.
Seal of FuryRanks 1 and 260 ManaInstantFills the Paladin you with divine fury for 30 sec, causing melee attacks to deal inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes inflicts 47 to 51 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Twist of LightTalentReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Priest
Binding HealRanks 2, 3, 4, 5 and 6380 Mana40 yd range1.5 sec castHeals Heal yourself and a friendly target and the caster for 773 to 909. Low This causes low threat.
Inner FocusTalentInstant3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Spirit TapTalent · Rank 5Gives you a 100% chance to gain a 100% bonus to increase your Spirit by 100% for 15 sec after killing a non-trivial target. For the duration, or when an enemy afflicted by your Mana will regenerate at a Vampiric Embrace dies. For the duration, 50% of normal rate your Mana regeneration will continue while casting.
Vampiric EmbraceTalent40 Mana30 yd rangeInstant1 min cooldownAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
›4 spells only reworded
ChastiseRanks 1, 2, 3, 4 and 5225 Mana20 yd rangeInstant2 min cooldownChastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
Devouring ContagionTalent · Rank 2Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards yds for the remaining duration.
PenanceRank 440 yd rangeInstantHealing for 673 every 1 sec. for 2 sec.
Prayer of MendingRanks 2 and 3390 Mana40 yd rangeInstant10 sec cooldownPlaces a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Rogue
SetupTalent · Rank 3Gives you a 100% chance to add a Combo Point to your target after Dodging an attack one of their attacks or fully resisting a spell one of their spells.
›2 spells only reworded
Expose ArmorRanks 1, 2, 3, 4 and 525 EnergyMelee RangeInstantFinishing move that exposes the target for 30 sec, reducing armor Armor per combo point: 1 point : 450 armor Armor 2 points: 900 armor Armor 3 points: 1350 armor Armor 4 points: 1800 armor Armor 5 points: 2250 armor Armor
VenomTalent25 Energy100 yd rangeInstantFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds sec 2 points: 12 seconds sec 3 points: 15 seconds sec 4 points: 18 seconds sec 5 points: 21 seconds sec
Shaman
Disease Cleansing Totem10% of base manaInstantSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 2 5 min.
Warlock
Soul HarvestTalent · Rank 2You gain Soul Harvest for 10 sec if Killing a victim is killed while non-trivial target afflicted with by your Drain Soul. Soul Harvest allows increases your Mana to regenerate at regeneration by 100% of normal speed while you are casting spells, and grants a 100% increase for 10 sec and allows 100% of normal Mana regeneration to your Mana regeneration continue while casting.
›2 spells only reworded
Curse of the ElementsRanks 2, 3 and 4200 Mana30 yd rangeInstantCurses the target for 5 min, reducing Magic resistances by 75 and increases increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
WrackTalent200 Mana30 yd rangeChanneledTears the target apart from within, dealing inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts for 6 sec.
Warrior
BloodrageInstant1 min cooldownGenerates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.
Dual Wield SpecializationTalent · Rank 5Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.
Spearing StrikeTalent15 RageMelee RangeInstant20 sec cooldownA brutal attack that deals 40% weapon damage. Deals , plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
›1 spell only reworded
Raging BlowsTalentCauses your Whirlwind to also strike with your off-hand Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.
Item changes
119 items
Old valueNew value
- Equip: Reduces the cooldown of your Tiger's Fury Shifting Power ability by 3 1 sec.
- +16 +13 StaminaEquip: Increased Defense +10 +8.
- +10 +9 Strength+10 +8 Agility+10 +14 Stamina
- Equip: Increases damage and healing done by magical spells and effects by up to 9 11.
- 1739 1580 Armor+6 Intellect +12 Spirit+13 SpiritEquip: Increases healing done by up to 10 and damage done by up to 3 for all magical spells and effects.
- +13 +12 Stamina+6 IntellectEquip: Increases damage done by Fire spells and effects by up to 7.
- 82 77 - 153 144 Damage(41 39.96 46 damage per second)+23 +22 Agility+10 +9 Stamina
- +16 Strength+16 Intellect
- +6 +7 StaminaRequires Level 28 33
- +6 +7 StaminaRequires Level 28 33
- +6 +7 StaminaRequires Level 28 33
- +6 +7 StaminaRequires Level 28 33
- +7 StrengthClasses: Rogue
- +6 +5 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 10 9.
- +7 +5 Stamina+12 +10 SpiritChance on hit: Ignite the target in the flames of the Great Forge, dealing 39 to 59 Holyfire damage. Deals 3 times as much damage to Fire Elementals and Earth Elementals.
- 26 24 Armor+7 Intellect +4 Nature Resistance+5 Spirit Equip: Increases damage and healing done by magical spells and effects by up to 4.+3 Nature Resistance
- +13 Spirit Frost ResistanceEquip: Increases damage and healing done by magical Frost spells and effects by up to 26 32.
- 81 73 Armor+9 Stamina +4 Intellect+6 Intellect
- 17 13 - 33 26 Damage(15 12.63 19 damage per second)+4 +2 Agility+4 +2 Stamina
- +10 Intellect SpiritEquip: Movement speed increased Increases movement speed by 2% in Silverpine Forest and Hillsbrad Foothills.
- +4 +5 Strength+4 Stamina+3 IntellectEquip: Increases your chance to Block attacks with a shield by 1.0%.
- 23 18 - 43 34 Damage(15 12.71 38 damage per second)Chance on hit: Poisons target for 4 2 Nature damage every 1 sec for 10 sec.
- 198 180 Armor+5 +3 Strength+9 +5 Stamina+6 Spirit +3 Intellect
- +4 Intellect+4 SpiritEquip: Increases healing done by up to 15 and damage done by up to 5 for all magical spells and effects.Rotmender's Robes Garb(2) Set: +10 Intellect +5 Shadow Resistance.(3) Set: Reduces all threat generated by 5% +10 Intellect.(4) Set: When your Mana falls below 15%, restore 600 200 Mana over 15 10 sec. This effect can Restores twice as much Mana in Haunted and Wasteland areas. May only trigger occur once every 5 min.(5) Set: Grant Grants your healing spells a chance to apply Rotmending, restoring heal for an additional 40 Health every 3 sec for 15 sec.
- 40 37 Armor+5 +3 Stamina+3 Spirit
- 18 17 Armor+3 +4 Stamina+6 Intellect Equip: Increases damage and healing done by magical spells and effects by up to 3.
- +5 Stamina -3 Strength+4 Spirit +6 Stamina
- 17 13 - 33 26 Damage(10 8.42 13 damage per second)+6 +3 StaminaEquip: Increases healing done by up to 48 30 and damage done by up to 16 10 for all magical spells and effects.
- +4 +2 Agility+6 +3 Stamina
- 20 18 Armor+2 Agility +3 Stamina+5 Stamina
- 52 40 - 78 60 Damage(19 15.70 15 damage per second)+9 +6 StaminaEquip: +9 +6 Attack Power against Undead.Equip: +10 +4 Attack Power.
- +10 +7 Strength+7 Nature ResistanceUse: Slice open and gather from a target Copper, Tin, Silver, or Iron Vein (does not require Mining).
- Rotmender's Robes GarbBinds when equipped picked up+10 IntellectEquip: Increases healing done by up to 10 and damage done by up to 3 for all magical spells and effects.Rotmender's Robes Garb(2) Set: +10 Intellect +5 Shadow Resistance.(3) Set: Reduces all threat generated by 5% +10 Intellect.(4) Set: When your Mana falls below 15%, restore 600 200 Mana over 15 10 sec. This effect can Restores twice as much Mana in Haunted and Wasteland areas. May only trigger occur once every 5 min.(5) Set: Grant Grants your healing spells a chance to apply Rotmending, restoring heal for an additional 40 Health every 3 sec for 15 sec.
- +6 +3 Stamina+4 +2 Spirit
- +5 +3 StaminaEquip: Increased Defense +2 +1.
- +9 +7 Agility+4 Stamina +9 Spirit+4 Intellect
- 39 35 Armor+2 +3 Strength+4 +3 Agility+4 Spirit
- +3 Fire ResistanceEquip: Increases damage and healing done by magical spells and effects your Cooking speed by up to 3 25%.
- 78 71 Armor+11 +6 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 4 2.
- +5 +8 Stamina+5 Spirit
- +6 +4 Strength+2 +5 Stamina(2) Set: +20 +22 Strength.
- +5 +6 Strength+4 Agility +6 Intellect+5 Stamina
- 119 109 Armor+6 +4 Strength+6 +2 Spirit
- +3 Intellect+8 SpiritRotmender's Robes Garb(2) Set: +10 Intellect +5 Shadow Resistance.(3) Set: Reduces all threat generated by 5% +10 Intellect.(4) Set: When your Mana falls below 15%, restore 600 200 Mana over 15 10 sec. This effect can Restores twice as much Mana in Haunted and Wasteland areas. May only trigger occur once every 5 min.(5) Set: Grant Grants your healing spells a chance to apply Rotmending, restoring heal for an additional 40 Health every 3 sec for 15 sec.
- +8 Intellect+5 SpiritEquip: Restores 4 Mana per 5 sec.Rotmender's Robes Garb(2) Set: +10 Intellect +5 Shadow Resistance.(3) Set: Reduces all threat generated by 5% +10 Intellect.(4) Set: When your Mana falls below 15%, restore 600 200 Mana over 15 10 sec. This effect can Restores twice as much Mana in Haunted and Wasteland areas. May only trigger occur once every 5 min.(5) Set: Grant Grants your healing spells a chance to apply Rotmending, restoring heal for an additional 40 Health every 3 sec for 15 sec.
- +6 Stamina+6 IntellectRotmender's Robes Garb(2) Set: +10 Intellect +5 Shadow Resistance.(3) Set: Reduces all threat generated by 5% +10 Intellect.(4) Set: When your Mana falls below 15%, restore 600 200 Mana over 15 10 sec. This effect can Restores twice as much Mana in Haunted and Wasteland areas. May only trigger occur once every 5 min.(5) Set: Grant Grants your healing spells a chance to apply Rotmending, restoring heal for an additional 40 Health every 3 sec for 15 sec.
- 18 14 - 34 26 Shadow Damage(14 11.44 11 damage per second)+3 +2 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 3.
- +5 Strength Shadow Resistance
- +4 Strength +5 Spirit+2 Agility
- +7 +4 Strength+6 +9 Agility+3 Spirit
- +4 Strength Spirit
- +11 StrengthUse: Chop nearby Humanoid or Undead corpse in two, restoring 150 Health, 150 Mana, and 15 Rage. (7 Min Cooldown)
- +2 Agility StaminaEquip: +9 +6 Attack Power against Humanoids.
- +2 Stamina +3 Spirit+2 Spirit
- +5 Stamina Spirit+5 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 6.
- +9 +8 Strength+2 Stamina +5 Shadow Resistance+4 Intellect
- +5 +3 Strength+5 +7 Stamina
- +7 +9 SpiritEquip: Increases damage and healing done by magical Shadow spells and effects by up to 7.
- +4 Agility +5 Stamina+3 Stamina
- +5 Strength+5 Spirit
- +3 Intellect+3 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 4.
- +3 Stamina+30 Armor
- +5 Strength +6 Stamina+5 Stamina +6 Spirit
- +3 Stamina Spirit
- +2 +3 Stamina
- Equip: +7 +4 Attack Power.
- +2 Intellect Stamina
- 72 65 Armor+4 Agility +3 Stamina+4 Stamina +3 Spirit+4 Spirit
- +2 +4 Strength+1 Agility+1 Spirit
- +4 Stamina +5 Spirit+2 Spirit
- 15 14 Armor+5 +3 Intellect
- +2 Strength +5 Agility+4 Agility +5 Spirit+4 Spirit
- 155 141 Armor+4 +3 Strength+5 Stamina
- 78 71 Armor+4 +2 SpiritEquip: Increases healing done by up to 4 magical spells and damage done effects by up to 1 for all magical spells and effects 2.
- 31 28 Armor+4 +3 Stamina+5 +3 IntellectEquip: Restores 2 Mana per 5 sec.
- +4 Strength+4 Spirit+60 Armor
- +3 Stamina +9 Fire Resistance+6 Intellect+5 Spirit
- +2 +3 Strength+2 Stamina +3 Spirit
- +4 Strength Chance on hit: Blasts a target for 42 Fire damage.+7 Stamina
- +4 Strength +7 Stamina+4 Stamina
- +2 +4 Stamina+2 Spirit
- +4 +6 Stamina+5 +4 Spirit
- +5 Intellect +4 Spirit+7 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 7.
- 36 33 Armor+5 +3 Stamina
- +4 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 18 Harmful spell casts sear the target for 7 Fire damage.Equip: Harmful spell casts sear the target for 2 to 4 Fire damage.
- +4 +3 Agility+3 +4 Spirit
- +4 Intellect +6 Agility+5 Spirit +6 IntellectEquip: Restores 2 Mana per 5 sec.
- +4 Spirit+50 Armor
- 17 15 Armor+3 +2 StaminaEquip: +6 +3 Attack Power.
- 76 69 Armor+4 +2 Strength+3 Stamina +2 Spirit
- 70 64 Armor+7 Strength
- 45 41 Armor+5 +2 Agility+4 +2 Spirit
- +2 +1 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 4 2.
- 21 19 Armor+3 +1 Stamina+6 +2 Intellect
- Windcharged Leaf Idol of Shifting Tides
- Leather51 Armor
- Binds when equipped6 4 - 13 8 Damage(6 4.33 00 damage per second)Equip: Increases damage and healing done by magical spells and effects by up to 4.
- Windcarved Effigy Totem of Charged FlamesEquip: Reduces the mana cost of Flame Shock and Lightning Bolt by 5 mana Mana.
- (2) Set: +20 +22 Strength.
- (5) Set: Reduces the cooldown on of your Tiger's Fury Shifting Power ability by 3 1.0 sec.
- (5) Set: Reduces the cooldown on of your Tiger's Fury Shifting Power ability by 3 1.0 sec.
- (5) Set: Reduces the cooldown on of your Tiger's Fury Shifting Power ability by 3 1.0 sec.
- (5) Set: Reduces the cooldown on of your Tiger's Fury Shifting Power ability by 3 1.0 sec.
- Use: Increases chance to dodge by 3% for 30 min. (3 Sec Cooldown)
- Use: Increases all magical resistances by 15 for 30 min. (3 Sec Cooldown)
- Use: Drink to gain 25 Agility and Intellect for 30 min. Lasts for 30 min. (3 Sec Cooldown)
- Use: Drink to gain 400 maximum health Maximum Health and 500 armor for 30 min Armor. Lasts for 30 min. (3 Sec Cooldown)
- Use: Inflicts 643 to 867 Frost damage in a 5 yard radius. (1 Min Cooldown)
- Use: Imbue a staff with magic for 1 hour, increasing your chance to critically hit with spells by 5% 1.0%.
- Use: Absorbs 570 Fire damage for 10 sec. Damage absorbed heals you , healing for the same amount all damage absorbed. (5 Min Cooldown)
- Use: Drink to slightly increase your stealth detection. While you are not moving for 3 sec, nearby moving stealthed enemies may reveal a heat trail. Lasts for 30 min. This effect persists through death. (3 Sec Cooldown)
- Use: Imbue a staff with magic for 1 hour, increasing your chance to hit with spells by 3 0.5%.
- Use: Imbue a staff with magic for 1 hour, reducing your spell targets' Frost resistance by 15 3.
- Use: Increase the Increases damage the target Elemental takes from your spells by 15% for 20 sec. Only affects enemies level 50 and below. (5 Sec Cooldown)
- Use: Imbue a staff with magic for 1 hour, reducing your spell targets' Fire resistance by 10 2.
- Use: Increases armor by 50 for 1 hour. (3 Sec Cooldown)
- Horde OnlyUse: Unrolls a banner that allows you and others other members of the Horde sitting nearby to gain 32 increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. (1 Hour Cooldown)
- Alliance OnlyUse: Unrolls a banner that allows you and others other members of the Alliance sitting nearby to gain 32 increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. (1 Hour Cooldown)
- <Right Click to Read>
New in the client
Items the game's tables did not have before this build.
Gone from the client
Items the game's tables no longer carry. They may come back in a later build.
- Leafre's Ring of Great Resistance
- Leafre's Ring of Precise Spell Power
- Leafre's Ring of Armor Piercing
Where this comes from
Straight from the Forever client: its spell and item tables, and the item records Blizzard's server sends the game. Most of the item stat changes arrived from the server, so they are what players see in game today. An item the game has not met yet cannot be compared until someone sees it.