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Rogue changes in WoW Forever

Assassination · Combat · Subtlety

Everything Forever changed for the Rogue since Classic, in one list. Forever adds 9 talents and reworks 26 more, gives the Rogue 2 new abilities, reworks 14 spells and opens the class to High Order Skyborne and Windshaper Skyborne. Each change lists what moved, such as 15% → 12% (Classic first, then Forever). Hover or tap one for its full text in both.

New Rogue races in Forever

In Classic 7 races could be a Rogue. Forever adds High Order Skyborne and Windshaper Skyborne, for 9 in all.

  • High Order Skyborne RogueAlliance · a new race in Forever
  • Windshaper Skyborne RogueHorde · a new race in Forever
All 9 Rogue races and their racials

Rogue talent changes, Forever vs Classic

Of the Rogue's 53 talents across Assassination, Combat and Subtlety, 9 are new in Forever and 26 work differently from Classic. Each list runs tree by tree, top row first. Where a talent has several ranks, the comparison is its first rank.

New Rogue talents 9

Assassination

2 talents

  • MutilateRow 5 · 1 rankMutilateAssassination talent · row 5 · 1 rankInstantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
  • VenomRow 7 · 1 rankVenomAssassination talent · row 7 · 1 rankFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Combat

2 talents

  • Flawless ExecutionRow 4 · 1 rankFlawless ExecutionCombat talent · row 4 · 1 rankReduces the Energy cost of your Eviscerate ability by 10.
  • Hack and SlashRow 5 · 5 ranksHack and SlashCombat talent · row 5 · 5 ranksAt 5/5Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.

Subtlety

5 talents

  • Dirty TricksRow 2 · 2 ranksDirty TricksSubtlety talent · row 2 · 2 ranksAt 2/2Reduces the Energy cost of your Sap and Blind abilities by 50%.
  • Improved DistractRow 3 · 2 ranksImproved DistractSubtlety talent · row 3 · 2 ranksAt 2/2Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
  • QuietusRow 6 · 5 ranksQuietusSubtlety talent · row 6 · 5 ranksAt 5/5Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
  • CutthroatRow 6 · 5 ranksCutthroatSubtlety talent · row 6 · 5 ranksAt 5/5Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
  • Thousand CutsRow 7 · 1 rankThousand CutsSubtlety talent · row 7 · 1 rankWhen your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.

Reworked Rogue talents 26

Assassination

8 talents

  • Improved GougeRow 1 · 3 ranksMoved from Combat, row 1Effect changedImproved GougeAssassination talent · row 1 · 3 ranksMoved from Combat, row 1NewRank 1Increases the duration of your Gouge ability by 0.5 sec.OldRank 1Increases the effect duration of your Gouge ability by 0.5 sec.
  • MurderRow 2 · 2 ranks1% → 2%MurderAssassination talent · row 2 · 2 ranksNewRank 1Increases all damage dealt by 2% against Humanoid and Giant targets.OldRank 1Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
  • Improved Expose ArmorRow 3 · 2 ranksEffect changedImproved Expose ArmorAssassination talent · row 3 · 2 ranksNewRank 1Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.OldRank 1Increases the armor reduced by your Expose Armor ability by 25%.
  • LethalityRow 3 · 5 ranks6% → 4%LethalityAssassination talent · row 3 · 5 ranksNewRank 1Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.OldRank 1Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 6%.
  • Cold BloodRow 4 · 1 rankMoved from row 5Effect changedCold BloodAssassination talent · row 4 · 1 rankMoved from row 5NewWhen activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.OldWhen activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
  • Improved PoisonsRow 4 · 5 ranksEffect changedImproved PoisonsAssassination talent · row 4 · 5 ranksNewRank 1Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.OldRank 1Increases the chance to apply poisons to your target by 2%.
  • VigorRow 5 · 2 ranksMoved from row 71 → 2 ranks10 → 5VigorAssassination talent · row 5 · 2 ranks, 1 in ClassicMoved from row 7NewRank 1Increases your maximum Energy by 5.OldIncreases your maximum Energy by 10.
  • Improved Kidney ShotRow 5 · 2 ranks3 → 2 ranks3% → 5%Improved Kidney ShotAssassination talent · row 5 · 2 ranks, 3 in ClassicNewRank 1Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.OldRank 1While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.

Combat

7 talents

  • Improved EviscerateRow 1 · 3 ranksMoved from Assassination, row 15% → 7%Improved EviscerateCombat talent · row 1 · 3 ranksMoved from Assassination, row 1NewRank 1Increases the damage done by your Eviscerate ability by 7%.OldRank 1Increases the damage done by your Eviscerate ability by 5%.
  • Puncturing WoundsRow 2 · 3 ranksWas Improved BackstabEffect changedPuncturing WoundsCombat talent · row 2 · 3 ranksRenamed from Improved BackstabNewRank 1Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.OldRank 1Increases the critical strike chance of your Backstab ability by 10%.
  • DeflectionRow 2 · 3 ranks5 → 3 ranks1% → 2%DeflectionCombat talent · row 2 · 3 ranks, 5 in ClassicNewRank 1Increases your Parry chance by 2%.OldRank 1Increases your Parry chance by 1%.
  • PrecisionRow 2 · 3 ranks5 → 3 ranksPrecisionCombat talent · row 2 · 3 ranks, 5 in ClassicNewRank 1Improves your chance to hit by 1%.OldRank 1Increases your chance to hit with melee weapons by 1%.
  • EnduranceRow 3 · 2 ranksEffect changedEnduranceCombat talent · row 3 · 2 ranksNewRank 1Reduces the cooldown of your Sprint and Evasion abilities by 30%.OldRank 1Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
  • Dual Wield SpecializationRow 4 · 5 ranks10% → 5%Dual Wield SpecializationCombat talent · row 4 · 5 ranksNewRank 1Increases the damage done by your off-hand weapon by 5%.OldRank 1Increases the damage done by your offhand weapon by 10%.
  • Weapon ExpertiseRow 6 · 2 ranksEffect changedWeapon ExpertiseCombat talent · row 6 · 2 ranksNewRank 1Reduces the chance for your attacks to be Dodged or Parried by 1%.OldRank 1Increases your skill with Sword, Fist and Dagger weapons by 3.

Subtlety

11 talents

  • CamouflageRow 1 · 5 ranksMoved from row 21 sec → 2 secCamouflageSubtlety talent · row 1 · 5 ranksMoved from row 2NewRank 1Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.OldRank 1Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
  • Master of DeceptionRow 1 · 3 ranks5 → 3 ranksMaster of DeceptionSubtlety talent · row 1 · 3 ranks, 5 in ClassicNewRank 1Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.OldRank 1Reduces the chance enemies have to detect you while in Stealth mode.
  • OpportunityRow 1 · 2 ranks5 → 2 ranks4% → 5%OpportunitySubtlety talent · row 1 · 2 ranks, 5 in ClassicNewRank 1Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.OldRank 1Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 4%.
  • SetupRow 2 · 3 ranksMoved from row 415% → 33%SetupSubtlety talent · row 2 · 3 ranksMoved from row 4NewRank 1Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.OldRank 1Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
  • InitiativeRow 3 · 3 ranks25% → 33%InitiativeSubtlety talent · row 3 · 3 ranksNewRank 1Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.OldRank 1Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
  • Ghostly StrikeRow 3 · 1 rankEffect changedGhostly StrikeSubtlety talent · row 3 · 1 rankNewA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.OldA strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
  • Heightened SensesRow 4 · 2 ranksMoved from row 5Effect changedHeightened SensesSubtlety talent · row 4 · 2 ranksMoved from row 5NewRank 1Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.OldRank 1Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
  • PremeditationRow 4 · 1 rankMoved from row 710 sec → 20 secPremeditationSubtlety talent · row 4 · 1 rankMoved from row 7NewAdds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.OldWhen used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
  • Serrated BladesRow 4 · 3 ranksEffect changedSerrated BladesSubtlety talent · row 4 · 3 ranksNewRank 1Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.OldRank 1Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
  • Dirty DeedsRow 5 · 2 ranksMoved in its rowEffect changedDirty DeedsSubtlety talent · row 5 · 2 ranksMoved from another column of this rowNewRank 1Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.OldRank 1Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10.
  • HemorrhageRow 5 · 1 rankMoved in its rowEffect changedHemorrhageSubtlety talent · row 5 · 1 rankMoved from another column of this rowNewAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.OldAn instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.

Moved talents 1

The same talent, now in a different spot in its tree.

Assassination

No changes

Combat

No changes

Subtlety

1 talent

  • Improved AmbushRow 2 · 3 ranksMoved from row 3Improved AmbushSubtlety talent · row 2 · 3 ranksMoved from row 3Increases the critical strike chance of your Ambush ability by 15%.

Reworded talents 4

The numbers are the same as in Classic, but the wording changed. A few of these still work differently, so read them side by side.

Assassination

2 talents

  • Remorseless AttacksRow 1 · 2 ranksEffect changedRemorseless AttacksAssassination talent · row 1 · 2 ranksNewRank 1After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.OldRank 1After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
  • MaliceRow 1 · 5 ranksEffect changedMaliceAssassination talent · row 1 · 5 ranksNewRank 1Increases your critical strike chance with all attacks and Poisons by 1%.OldRank 1Increases your critical strike chance by 1%.

Combat

2 talents

  • Blade FlurryRow 5 · 1 rankEffect changedBlade FlurryCombat talent · row 5 · 1 rankNewIncreases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.OldIncreases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
  • AggressionRow 6 · 3 ranksEffect changedAggressionCombat talent · row 6 · 3 ranksNewRank 1Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.OldRank 1Increases the damage of your Sinister Strike and Eviscerate abilities by 2%.

Subtlety

No changes

Plan a Rogue build in the talent calculator

Rogue spell changes, Forever vs Classic

If you played a Rogue in Classic, these are the spells that work differently now. Forever adds 2 new abilities, and reworks 14 spells from the Classic spellbook. Each list runs in the order you learn the spells, with talent spells last. A reworked spell is compared at its highest reworked rank.

New Rogue abilities 2

  • MutilateLevel 30 · Assassination talentMutilateRank 160 EnergyMelee RangeInstantRequires DaggersInstantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Learned at level 30 · Physical
  • VenomLevel 40 · Assassination talentVenom25 Energy100 yd rangeInstantFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 secondsLearned at level 40 · Physical

Reworked Rogue spells 14

  • EviscerateLevel 1 · Assassination · Rank 9 at level 60Effect changedEviscerateRank 935 EnergyMelee RangeInstantNewFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1,012 damageOldFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damageLearned at level 60 · Physical
  • GougeLevel 6 · Combat · Rank 5 at level 60Effect changedGougeRank 545 EnergyMelee RangeInstant10 sec cooldownNewCauses 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.OldCauses 75 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.Learned at level 60 · Physical540
  • SapLevel 10 · Subtlety · Rank 3 at level 48Effect changedSapRank 365 EnergyMelee RangeInstantRequires StealthNewIncapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.OldIncapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.Learned at level 48 · Physical330
  • Expose ArmorLevel 14 · Assassination · Rank 5 at level 56Effect changedExpose ArmorRank 525 EnergyMelee RangeInstantNewFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1,350 armor 4 points: 1,800 armor 5 points: 2,250 armorOldFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 340 armor 2 points: 680 armor 3 points: 1020 armor 4 points: 1360 armor 5 points: 1700 armorLearned at level 56 · Physical5
  • Instant PoisonLevel 20 · Poisons · Rank 6 at level 60112 → 76148 → 100115 → 175Instant PoisonRank 63 sec castReagents: Dust of Deterioration x4, Crystal VialMakes: Instant Poison VINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 112 to 148 Nature damage. 115 charges.Learned at level 60 · Nature
  • PremeditationLevel 20 · Subtlety talent10 sec → 20 secPremeditation20 yd rangeInstant2 min cooldownNewAdds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.OldWhen used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.Learned at level 20 · Physical
  • RuptureLevel 20 · Assassination · Rank 6 at level 60Effect changedRuptureRank 625 EnergyMelee RangeInstantNewFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secsOldFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secsLearned at level 60 · Physical540
  • DistractLevel 22 · SubtletyEffect changedDistract30 Energy30 yd rangeInstant30 sec cooldownNewThrows a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.OldThrows a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.Learned at level 22 · Physical40
  • Mind-numbing PoisonLevel 24 · Poisons · Rank 3 at level 52100 → 150Mind-numbing PoisonRank 33 sec castReagents: Dust of Deterioration x2, Essence of Agony x2, Crystal VialMakes: Mind-numbing Poison IIINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 100 charges.Learned at level 52
  • Deadly PoisonLevel 30 · Poisons · Rank 5 at level 60136 → 92105 → 180Deadly PoisonRank 53 sec castReagents: Deathweed x7, Crystal VialMakes: Deadly Poison VNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec. Stacks up to 5 times on a single target. 105 charges.Learned at level 60 · Nature
  • HemorrhageLevel 30 · Subtlety talentEffect changedHemorrhage35 EnergyMelee RangeInstantNewAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.OldAn instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.Learned at level 30 · Physical
  • Wound PoisonLevel 32 · Poisons · Rank 4 at level 56Effect changedWound PoisonRank 43 sec castReagents: Essence of Agony x2, Deathweed x2, Crystal VialMakes: Wound Poison IVNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 135 for 15 sec.Learned at level 56
  • BlindLevel 34 · SubtletyDetails changedBlind30 Energy10 yd rangeInstant5 min cooldownReagents: Blinding PowderBlinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.Learned at level 34 · Nature140
  • Blade FlurryCombat talentEffect changedBlade Flurry25 EnergyInstant2 min cooldownNewIncreases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.OldIncreases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.Learned at level 1 · Physical
Every Rogue spell by level in the spellbook

The talents and spells are read from the Forever beta, so some of them can still change before launch.

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