
WoW Forever City of Dalaran: bosses, loot and quests
City of Dalaran is open on the WoW Forever beta: how to get in, the eight bosses in order, what each one drops, the quests for both factions and the Spinning Wheel.
City of Dalaran opened on the WoW Forever beta on 8 October[1]. It is a level 28 to 33 dungeon in Alterac Mountains with eight bosses you can fight, four quests for each faction, and a blueprint tailors have been looking for since the beta started. You go in through the city's sewers, and you need one player in the group who has done the attunement quest.
Drop chances below are from the first days of beta runs, so they will move. The item cards always show the client's current stats.
How to get into City of Dalaran
Both factions start with a quest that needs level 30. It sends you to the Image of Archmage Modera outside the city, who hands you Heart of Disruption, the quest that opens the way in[2].
- Alliance: An Alarming Request, from Emissary Jacques.
- Horde: Blood in the Streets, from Magus Wordeen Voidglare in Tarren Mill. It gives you a Grimy Key.
Heart of Disruption gives you the Dalaran Sewer Key when you accept it, not when you finish it. You walk through the sewers to a portal at the end of a long pipe. Only one player in the group needs the key[3]. The quests inside can be taken from level 24, so lower players can come along and still get something from the run.
Nearly every enemy inside is immune to Arcane[4]. Arcane mages should bring a Frost or Fire spec, or be ready to wand.
The bosses in order
The game client lists nine encounters for the dungeon. Players have fought eight of them. The ninth, Mana Wraith, has no known spawn and nobody has reported killing it. The "Mana Elemental" in the client is the boss players meet as Arcanic Enigma.
| # | Boss | What to watch for |
|---|---|---|
| 1 | Atrexis the Grave Knight | Skeletons keep rising around his circle. He disarms the tank for about 6 seconds. |
| 2 | Lyn the Ignored | Optional, and has to be summoned. Remove Curse of Thorns. |
| 3 | Arcane Anomaly | Focal Blast: a 3 second cast, then a beam in front of it. Step out of the path. |
| 4 | Arcanic Enigma | Kill the two Mana Phantoms first. Dispel Manamorph. Healers stay out of Silence range. |
| 5 | Unstable Sentinel | Malfunction: arcane pulses around it for 6 seconds. Melee step out, ranged stay out. |
| 6 | Mana Devourer | Dispel Drain Vitality from the tank. |
| 7 | Fel Ancient | Behind a mana barrier. Kill the Suffused Treants, then talk to Magus Fansy Goodbringer. |
| 8 | Shade of the Archmage | Out of mana, he polymorphs the group and casts Evocation. Dodge Bounding Mana. |
The order and the tactics are from players' notes[5][3]. Wowhead's guide leaves Mana Devourer out, but players have looted him[3][5].
Lyn the Ignored is not there when you arrive. Clear the north-east room of the sewers past Atrexis, the one with market stalls and a small pink Summoning Circle. Then a player carrying the Tome of Dalaran clicks the circle. You loot the tome from the Black Tome on the table in Arugal's room in Shadowfang Keep, after he dies[5]. So if you have an SFK run planned, grab the tome there.
The Shade of the Archmage resets if anyone leaves the room, so don't run out to drink.

Loot from every boss
Every boss drops rare items that need level 25 to 30. Item level climbs from 31 at Atrexis to 35 at the Shade. The percentages are from ForeverChanges' early beta records[5].
- Graveweave BindingsRare · Item level 31Binds when picked upWristCloth21 Armor+6 StrengthRequires Level 26Equip: Increases damage and healing done by magical spells and effects by up to 5.Equip: Restores 2 Mana per 5 sec.Sell price 47
Cloth wrists, 27% so far
- Bonebinder's SignetRare · Item level 31Binds when picked upUnique-EquippedFinger+5 Strength+6 SpiritRequires Level 25+40 ArmorSell price 2941
A ring, 42% so far
- Gravespike RepeaterRare · Item level 31Binds when picked upRangedCrossbow47 - 71 DamageSpeed 2.30(25.65 damage per second)Requires Level 26Equip: +8 Attack Power.Equip: +9 Attack Power against Humanoids.Sell price 1476
A crossbow for hunters, 30% so far
- Cartilage ShapersRare · Item level 33Binds when picked upHandsLeather68 Armor+9 Agility+8 SpiritRequires Level 28Equip: Increased Skinning +4.Sell price 1866
Leather gloves, 32% so far
- Tendonscraper DaggerRare · Item level 33Binds when picked upMain HandDagger16 - 30 DamageSpeed 1.60(14.38 damage per second)+5 StaminaRequires Level 28Equip: Increases damage and healing done by magical spells and effects by up to 36.Equip: Restores 8 Health per 5 sec.Sell price 7379
A dagger, 14% so far
- Bonepile GazeRare · Item level 33Binds when picked upOff HandShield718 Armor+5 Strength+5 StaminaRequires Level 28Equip: Increases the Block Value of your shield by 8.Sell price 4756
A shield, 54% so far
- Runemender's SealRare · Item level 32Binds when picked upUnique-EquippedFinger+4 Stamina+7 SpiritRequires Level 27Equip: Increases healing done by up to 8 and damage done by up to 2 for all magical spells and effects.Sell price 2931
A ring, 31% so far
- Ephemeral GripsRare · Item level 32Binds when picked upHandsCloth31 Armor+7 Stamina+7 IntellectRequires Level 27Equip: Increases damage done by Arcane spells and effects by up to 9.Equip: Increases damage done by Shadow spells and effects by up to 9.Sell price 1481
Cloth gloves, 34% so far
- Mana-Warped Chain ShirtRare · Item level 32Binds when picked upChestMail225 Armor+12 Strength+8 StaminaRequires Level 27Equip: Restores 3 Mana per 5 sec.Sell price 47
A mail chest, 35% so far
- Drape of Shifting EnergyRare · Item level 32Binds when picked upBack24 Armor+7 SpiritRequires Level 27Equip: +12 Attack Power.Sell price 2150
A cloak, 32% so far
- Violet Sorcerer's RobesRare · Item level 32Binds when picked upChestCloth49 Armor+15 IntellectRequires Level 27Equip: Increases damage and healing done by magical spells and effects by up to 9.Equip: When damaged, has a chance to reduce threat level on all enemies by a small amount for 10 sec.Violet Sorcerer's Vestments (0/5)Violet Sorcerer's MantleViolet Sorcerer's LeggingsViolet Sorcerer's SandalsViolet Sorcerer's WrapsViolet Sorcerer's Robes(2) Set: +5 Arcane Resistance.(3) Set: +10 Spirit.(4) Set: Chance on damaging spell to allow 15% of your Mana regeneration to continue while casting for 15 sec. Mana regen amount is doubled in Strongholds and Cities.(5) Set: Chance on damaging spell to summon an Arcane elemental to aid you in combat.Sell price 420
Part of the Violet Sorcerer's set, 39% so far
- Wand of Mana ConcentrationRare · Item level 32Binds when picked upRangedWand24 - 46 Arcane DamageSpeed 1.70(20.59 damage per second)+4 IntellectRequires Level 27Equip: Restores 2 Mana per 5 sec.Sell price 5194
A wand, 29% so far
- Guardian's DualbladeRare · Item level 33Binds when picked upTwo-HandAxe78 - 117 DamageSpeed 3.50(27.86 damage per second)Requires Level 28Equip: When damaged, has a chance to grant you 1080 armor for 12 sec.Sell price 8993
A two-handed axe, 29% so far
- Refractory ScaleguardsRare · Item level 33Binds when picked upLegsMail199 Armor+12 Strength+5 Arcane ResistanceRequires Level 28+100 ArmorSell price 4348
Mail legs, 40% so far
- Unstable Crystalline ShoulderpadsRare · Item level 33Binds when picked upShoulderLeather81 Armor+9 Agility+6 StaminaRequires Level 28Equip: Restores 2 Mana per 5 sec.Sell price 2715
Leather shoulders, 31% so far
- Blueprint: Spinning WheelUncommon · Item level 25Requires Tailoring (140)"Teaches you how to place a Spinning Wheel at a campsite."Sell price 375
The Spinning Wheel blueprint, 9% so far
- Spine of the DevourerRare · Item level 33Binds when picked upTwo-HandStaff59 - 90 DamageSpeed 3.60(20.69 damage per second)+14 StaminaRequires Level 28Equip: Increases damage and healing done by magical spells and effects by up to 36.Equip: Your spells pierce 3 Magical Resistance.Sell price 8558
A staff, 40% so far
- Manascale TreadsRare · Item level 33Binds when picked upFeetMail157 Armor+7 Strength+7 IntellectRequires Level 28Equip: Improves your chance to get a critical strike by 0.5%.Sell price 3118
Mail boots, 29% so far
- Slitherwrap GirdleRare · Item level 33Binds when picked upWaistLeather61 Armor+9 Agility+6 StaminaRequires Level 28Equip: When struck in combat, drain 2 mana from the attacker.Sell price 1732
A leather belt, 31% so far
- Blightleaf RopeRare · Item level 34Binds when picked upWaistCloth28 Armor+10 IntellectRequires Level 29Equip: Increases damage and healing done by magical spells and effects by up to 7.Equip: Restores 5 Health per 5 sec.Sell price 1364
A cloth belt, 35% so far
- Garb of Fallen FelbarkRare · Item level 34Binds when picked upChestLeather110 Armor+9 Agility+7 Stamina+13 IntellectRequires Level 29Sell price 420
A leather chest, 28% so far
- Felbough ArmRare · Item level 34Binds when picked upTwo-HandPolearm69 - 104 DamageSpeed 3.00(28.83 damage per second)+10 Agility+9 Nature ResistanceRequires Level 29Equip: Improves your chance to hit by 1.0%.Sell price 9357
A polearm, 37% so far
- Ponderous OrbRare · Item level 35Binds when picked upHeld In Off-hand+2 Intellect+8 SpiritRequires Level 30Equip: Increases healing done by up to 11 and damage done by up to 3 for all magical spells and effects.Sell price 2941
An off-hand for casters, 24% so far
- Violet Sorcerer's MantleRare · Item level 35Binds when picked upShoulderCloth38 Armor+9 IntellectRequires Level 30Equip: Your spells pierce 4 Magical Resistance.Violet Sorcerer's Vestments (0/5)Violet Sorcerer's MantleViolet Sorcerer's LeggingsViolet Sorcerer's SandalsViolet Sorcerer's WrapsViolet Sorcerer's Robes(2) Set: +5 Arcane Resistance.(3) Set: +10 Spirit.(4) Set: Chance on damaging spell to allow 15% of your Mana regeneration to continue while casting for 15 sec. Mana regen amount is doubled in Strongholds and Cities.(5) Set: Chance on damaging spell to summon an Arcane elemental to aid you in combat.Sell price 2659
Part of the Violet Sorcerer's set, 37% so far
- Archmagister's Faceted PendantRare · Item level 35Binds when picked upNeck+6 IntellectRequires Level 30Equip: +12 Attack Power.Use: Increase experience gained from slaying Undead by 10% for 5 min. (6 Hours Cooldown)Sell price 299
A necklace, 38% so far
- Blueprint: Arcane SalvagerUncommon · Item level 25Requires Enchanting (140)"Teaches you how to place an Arcane Salvager at a campsite."Sell price 375
An enchanting blueprint, 6% so far
The Violet Sorcerer's set
The robes and the mantle above are two of five pieces in a new cloth set, Violet Sorcerer's Vestments. The client also has its leggings, sandals and wraps, but nobody has seen those three drop yet[5].
The set bonuses are in the client too. Two pieces give a little Arcane Resistance and three give Spirit. At four, a damaging spell can let part of your mana regeneration keep going while you cast, doubled in cities. At five, it can summon an Arcane elemental to fight with you.
Blueprint: Spinning Wheel, the drop tailors waited for
Tailors on the beta went looking for this blueprint for a week. On Wowhead, players wrote that they had watched the auction house and asked other tailors, and found no sign of it. One guessed on 6 October that it would drop in Dalaran, "which isnt out yet". Two days later, the night the dungeon opened, the same player wrote "yeah it drops in dalaran", and another confirmed it drops from Unstable Sentinel[6].
- Blueprint: Spinning WheelUncommon · Item level 25Requires Tailoring (140)"Teaches you how to place a Spinning Wheel at a campsite."Sell price 375
From Unstable Sentinel, about 1 kill in 11 so far
- Spinning WheelItem level 28Requires Tailoring (140)Use: Places a Spinning Wheel that allows the creation of certain reagents, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hour. (1 Hour Cooldown)No sell price
Made with Tailoring 140 from the blueprint
The Spinning Wheel is a camp feature. You place it near a campfire, on top of a Faction Banner if you like, and it keeps the banner's Spirit buff. It shares the one-hour cooldown of every camp feature. Making one takes 2 Simple Wood, 5 Bolts of Silk Cloth and 3 Fine Thread.
Its tooltip says it "allows the creation of certain reagents", and most guides repeat that. In the client, though, 74 tailoring patterns need a Spinning Wheel nearby, and in Classic's client none do. There are 20 Classic patterns among them, Mooncloth, Dreamweave and Felcloth pieces, Icy Cloak and the Felcloth Bag. The other 54 are new Forever patterns, nine families of six: Leggings, Slippers, Handwraps, Cord, Shoulders, Cuffs, Waistcord, Gloves and Sandals. They can be learned from Tailoring 125 to 235. So if you want to make the new cloth gear, someone in your camp needs a Spinning Wheel.
Enchanters get a blueprint here as well. Shade of the Archmage drops Blueprint: Arcane Salvager, which puts a more efficient disenchanting station in your camp. Wowhead lists it from two other bosses, Rath'mael in Ruins of Lordaeron and Charlga Razorflank in Razorfen Kraul, but not from the Shade yet[7].
Quests and rewards
All eight dungeon quests are level 33, can be taken from level 24 and give 9,400 experience each on the beta[2]. Each faction has four, and the Heart of Disruption quest that gets you in is one of them.
Alliance quests
- Heart of Disruption, from the Image of Archmage Modera: bring back the Arcane Mote from Shade of the Archmage.
- Power Overwhelming, from High Sorcerer Andromath in Stormwind: kill Arcanic Enigma.
- A Green Sample, from Shylamiir in Stormwind: bring a Fel Infused Blossom.
- Starving Arcane, from the Image of Archmage Modera: kill eight each of Seeking Remnants, Saturated Remnants and Mana Echoes.
Horde quests
- Heart of Disruption, from the Image of Archmage Modera: bring back the Arcane Mote. You hand it in to Magus Wordeen Voidglare in Tarren Mill.
- The Grave Knight, from Melisara in Tarren Mill: kill Atrexis.
- Source of Power, from Doctor Martin Felben in Undercity: bring six Cracked Sentry Cores from the Fragmented Sentries.
- Opportunistic Education, from Rexxie Copperclutch near the sewer entrance: bring The Founding of Dalaran, a book on the back wall past the portal room[5].
The best rewards
Heart of Disruption lets you choose one of three rare items, different for each faction:
- Spellguard PauldronsRare · Item level 36Binds when picked upShoulderMail178 Armor+4 Strength+11 Stamina+7 IntellectSell price 4331
Mail shoulders
- Renewing FootpadsRare · Item level 36Binds when picked upFeetLeather78 Armor+5 Stamina+11 IntellectEquip: Increases healing done by up to 11 and damage done by up to 3 for all magical spells and effects.No sell price
Leather boots
- Defender of DalaranRare · Item level 36Binds when picked upTwo-HandMace82 - 124 DamageSpeed 3.30(31.21 damage per second)+9 Strength+13 Stamina+9 IntellectSell price 12065
A two-handed mace
- Battle SpauldersRare · Item level 36Binds when picked upShoulderMail178 Armor+4 Strength+11 Stamina+7 SpiritSell price 4378
Mail shoulders
- Enchanted SandalsRare · Item level 36Binds when picked upFeetCloth36 Armor+10 Stamina+50 ArmorEquip: Increases damage and healing done by magical spells and effects by up to 9.No sell price
Cloth boots
- Striking StaffRare · Item level 36Binds when picked upTwo-HandStaff77 - 117 DamageSpeed 3.10(31.29 damage per second)+9 Strength+6 Stamina+14 IntellectNo sell price
A staff
The others give a choice of two uncommon items: a cloak or a belt for A Green Sample, a necklace or an off-hand for Starving Arcane, a ring or a belt for Opportunistic Education, and a wand or a cloak for Source of Power. After Heart of Disruption, Alliance players take the mote on to Archmage Celindra in Friend of the Kirin Tor, and Horde players go to her for Shrewd Negotiations[2].
What we don't know about City of Dalaran yet
- Mana Wraith is in the client's encounter list, but nobody has found it. It may be cut, or not spawned in this build.
- Drop chances come from a few days of runs and will change. Treat 9% for the Spinning Wheel as "rare", not as a number to plan around.
- The other three set pieces have not been seen. We don't know which bosses drop them, or whether they come from somewhere else.
- Spinning Wheels in cities. The client says the 74 patterns need a wheel nearby. We don't know yet if cities have one you can use, or if the camp is the only place.
- The Alliance start. Some guides put Emissary Jacques in Southshore. We have not checked that ourselves.
The Codex's dungeon page and tailoring page follow the beta client as it changes, so check them for the latest before you head in.
Sources
- Blizzard forums, "WoW Forever Beta Development Notes, updated October 8", Kaivax, 8 October 2026: "Now available for testing: the new City of Dalaran dungeon." ↩
- Wowhead, City of Dalaran quests (Forever): the eight dungeon quests, their givers, objectives, rewards, levels and experience, and the chains around them. ↩
- Wowhead, City of Dalaran dungeon guide (Forever): the entrance through the sewers, one key holder per group, its boss order and tactics. ↩
- WoW Forever, "City of Dalaran: entrances, bosses and tactics": almost every enemy in the dungeon is immune to Arcane. ↩
- ForeverChanges, "City of Dalaran: loot table, bosses, quests and map": boss order and abilities, drops and drop chances seen in the beta, how to summon Lyn, the Fel Ancient's barrier and where the quest book lies. ↩
- Wowhead, "Blueprint: Spinning Wheel" (Forever), comments: tailors searching for it from 2 October, the guess on 6 October and the drop from Unstable Sentinel reported on 8 and 9 October. ↩
- Wowhead, "Blueprint: Arcane Salvager" (Forever): dropped by Rath'mael and Charlga Razorflank. ↩





