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Rogue talent calculator

Assassination · Combat · Subtlety

Plan a Rogue build for WoW Forever: spend 51 points across Assassination, Combat and Subtlety, and the address updates as you go, so copy the link to share it. Forever adds 9 talents Classic never had and reworks 26: see every Rogue talent change.

0 / 0 / 0 · 51 points leftClick to spend, right-click to take back. Five points a row opens the next.
Assassination0/51 points spent
Improved GougeRank 1 of 3Increases the duration of your Gouge ability by 0.5 sec.
Remorseless AttacksRank 1 of 2After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
MaliceRank 1 of 5Increases your critical strike chance with all attacks and Poisons by 1%.
RuthlessnessRank 1 of 3Gives your finishing moves a 20% chance to add a Combo Point to your target.Requires 5 points in Assassination. You have 0.
MurderRank 1 of 2Increases all damage dealt by 2% against Humanoid and Giant targets.Requires 5 points in Assassination. You have 0.
Improved Slice and DiceRank 1 of 3Increases the duration of your Slice and Dice ability by 15%.Requires 5 points in Assassination. You have 0.
Relentless StrikesRank 1 of 1Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.Requires 10 points in Assassination. You have 0.
Improved Expose ArmorRank 1 of 2Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.Requires 10 points in Assassination. You have 0.
LethalityRank 1 of 5Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.Requires 10 points in Assassination. You have 0.
Vile PoisonsRank 1 of 5Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.Requires 15 points in Assassination. You have 0.
Cold BloodRank 1 of 1When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.Requires 15 points in Assassination. You have 0.
Improved PoisonsRank 1 of 5Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.Requires 15 points in Assassination. You have 0.
VigorRank 1 of 2Increases your maximum Energy by 5.Requires 20 points in Assassination. You have 0.
MutilateRank 1 of 1Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Requires 20 points in Assassination. You have 0.
Improved Kidney ShotRank 1 of 2Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.Requires 20 points in Assassination. You have 0.
Seal FateRank 1 of 5Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.Requires 25 points in Assassination. You have 0.
VenomRank 1 of 1Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 secondsRequires 30 points in Assassination. You have 0.
Combat0/51 points spent
Improved EviscerateRank 1 of 3Increases the damage done by your Eviscerate ability by 7%.
Improved Sinister StrikeRank 1 of 2Reduces the Energy cost of your Sinister Strike ability by 3.
Lightning ReflexesRank 1 of 5Increases your Dodge chance by 1%.
Puncturing WoundsRank 1 of 3Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.Requires 5 points in Combat. You have 0.
DeflectionRank 1 of 3Increases your Parry chance by 2%.Requires 5 points in Combat. You have 0.
PrecisionRank 1 of 3Improves your chance to hit by 1%.Requires 5 points in Combat. You have 0.
EnduranceRank 1 of 2Reduces the cooldown of your Sprint and Evasion abilities by 30%.Requires 10 points in Combat. You have 0.
RiposteRank 1 of 1A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.Requires 10 points in Combat. You have 0.
Improved SprintRank 1 of 2Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.Requires 10 points in Combat. You have 0.
Improved KickRank 1 of 2Gives your Kick ability a 50% chance to Silence the target for 2 sec.Requires 15 points in Combat. You have 0.
Flawless ExecutionRank 1 of 1Reduces the Energy cost of your Eviscerate ability by 10.Requires 15 points in Combat. You have 0.
Dual Wield SpecializationRank 1 of 5Increases the damage done by your off-hand weapon by 5%.Requires 15 points in Combat. You have 0.
Blade FlurryRank 1 of 1Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.Requires 20 points in Combat. You have 0.
Hack and SlashRank 1 of 5Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.Requires 20 points in Combat. You have 0.
Weapon ExpertiseRank 1 of 2Reduces the chance for your attacks to be Dodged or Parried by 1%.Requires 25 points in Combat. You have 0.
AggressionRank 1 of 3Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.Requires 25 points in Combat. You have 0.
Adrenaline RushRank 1 of 1Increases your Energy regeneration rate by 100% for 15 sec.Requires 30 points in Combat. You have 0.
Subtlety0/51 points spent
CamouflageRank 1 of 5Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
Master of DeceptionRank 1 of 3Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
OpportunityRank 1 of 2Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
SetupRank 1 of 3Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.Requires 5 points in Subtlety. You have 0.
ElusivenessRank 1 of 2Reduces the cooldown of your Vanish and Blind abilities by 45 sec.Requires 5 points in Subtlety. You have 0.
Dirty TricksRank 1 of 2Reduces the Energy cost of your Sap and Blind abilities by 25%.Requires 5 points in Subtlety. You have 0.
Improved AmbushRank 1 of 3Increases the critical strike chance of your Ambush ability by 15%.Requires 5 points in Subtlety. You have 0.
InitiativeRank 1 of 3Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.Requires 10 points in Subtlety. You have 0.
Ghostly StrikeRank 1 of 1A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.Requires 10 points in Subtlety. You have 0.
Improved DistractRank 1 of 2Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.Requires 10 points in Subtlety. You have 0.
Heightened SensesRank 1 of 2Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.Requires 15 points in Subtlety. You have 0.
PremeditationRank 1 of 1Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.Requires 15 points in Subtlety. You have 0.
Serrated BladesRank 1 of 3Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.Requires 15 points in Subtlety. You have 0.
Dirty DeedsRank 1 of 2Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.Requires 20 points in Subtlety. You have 0.
PreparationRank 1 of 1When activated, this ability immediately finishes the cooldown on your other Rogue abilities.Requires 20 points in Subtlety. You have 0.
HemorrhageRank 1 of 1An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.Requires 20 points in Subtlety. You have 0.
QuietusRank 1 of 5Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.Requires 25 points in Subtlety. You have 0.
CutthroatRank 1 of 5Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.Requires 25 points in Subtlety. You have 0.
Thousand CutsRank 1 of 1When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.Requires 30 points in Subtlety. You have 0.
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