World of Warcraft: Forever launches on November 4, 2026. Raids unlock on December 9, 2026.

All beta builds

Beta build 1.60.1.70425

What this beta client changed against the build before it, 1.60.1.70291. Old values are crossed out, new ones are in green.

Last build on our site
1.60.1.70291
New beta client
1.60.1.70425
Out since October 16, 2026. Every item on the site now shows this build.

247 changes to how things play

74 class spells and talents, 15 racials, and 158 items with new stats or effects.

Class spells & talents changed
66
New spells
8
Racials changed
15
Items with new stats or effects
158
Items that bind differently
31
Items renamed or with a new icon
32
Tooltips only reworded
22
Items added to the client
9
Items taken out of the client
9
Class changes by class
What changed on items
  • Effect changed81
  • Armor or damage changed68
  • Item level changed56
  • Stats changed41
  • Quality changed28

An item can count in more than one row.

In short

The biggest class build of the beta so far. Eight buffs that used to reach only your own group now cover the whole raid, nine races had their racials reworked, and mages, shadow priests and elemental shamans got deep talent reworks. On the item side, fifteen epics dropped from item level 65 to 60.

Raid-wide buffs

Battle Shout
  • Battle Shout
    Ranks 1, 2, 3, 4, 5, 6 and 7
    10 Rage
    Instant
    The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.
,
Trueshot Aura
  • Trueshot Aura
    Talent · Ranks 2, 3, 4 and 5
    180 Mana
    Instant
    Increases the Ranged Attack Power of party or raid members within 45 yds by 30.
,
Leader of the Pack
  • Leader of the Pack
    Talent
    While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%, exclusive with Moonkin Aura.
,
Moonkin Form
  • Moonkin Form
    Talent
    35% of base mana
    Instant
    Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
's
aura, Windfury Totem
  • Windfury Totem
    Ranks 1, 2 and 3
    250 Mana
    Instant
    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
,
Flametongue Totem
  • Flametongue Totem
    Ranks 1, 2, 3 and 4
    275 Mana
    Instant
    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 16 to 54 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
,
Grace of Air Totem
  • Grace of Air Totem
    Ranks 1, 2 and 3
    310 Mana
    Instant
    Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.
and Strength of Earth Totem
  • Strength of Earth Totem
    Ranks 1, 2, 3, 4 and 5
    275 Mana
    Instant
    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.
now reach party or raid members, not just your party. Leader of the Pack
  • Leader of the Pack
    Talent
    While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%, exclusive with Moonkin Aura.
now raises melee and ranged critical strike chance only and Moonkin Aura spell critical strike chance only, so the two stack. The raid comp planner counts them as raid buffs now.

Classes

  • Mage: Arcane Blast
    • Arcane Blast
      Talent · Ranks 2, 3, 4 and 5
      15% of base mana30 yd range
      2 1.5 sec cast
      Blasts the target with energy, dealing 57 34 to 65 38 Arcane damage. Each time you cast Arcane Blast, the damage of all you gain 15% of your other spells is increased by 10% Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 15 sec or until any other damage spell is cast from time of initial application.
    is a 1.5 second cast that deals about 40% less damage, but each cast gives you 15% of your Intellect as spell damage for 15 seconds, up to 4 times. Arcane Wrath
    • Arcane Wrath
      Talent · Ranks 2, 3 and 4
      New
      140 Mana30 yd range
      3.5 sec cast6 sec cooldown
      Launches a projectile of pure Arcane energy at the enemy target, causing 121 to 145 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
    is a new talent and Frost Blast
    • Frost Blast
      Ranks 1, 2 and 3
      New
      90 Mana30 yd range
      1.5 sec cast
      Quickly launch a weak blast of frost at the enemy, causing 80 to 88 Frost damage and slowing movement speed by 40% for 9 sec.
    a new spell. Winter's Chill
    • Winter's Chill
      Talent · Rank 5
      Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit damage done by your Cone of Cold spell to the target by 2% for 15 sec. Stacks 40%, stacking up to 5 times.
    now makes Cone of Cold
    • Cone of Cold
      Ranks 1, 2, 3, 4 and 5
      555 Mana
      Instant10 sec cooldown
      Targets in a cone in front of the caster take 328 to 358 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
    deal 40% more damage per stack instead of adding critical strike chance, and Ice Lance
    • Ice Lance
      Talent · Ranks 2, 3, 4, 5 and 6
      45 Mana30 yd range
      Instant
      Deals 28 to 32 Frost damage to an enemy target. Deals 300% 200% increased damage to Frozen targets.
    does 200% more damage to frozen targets, down from 300%. Fire Power
    • Fire Power
      Talent · Rank 3
      Increases the damage done by your Fire spells by 10% 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.
    gives 3% per Fire effect on the target, up to 12%, instead of a flat 10%, and Critical Mass
    • Critical Mass
      Talent · Rank 5
      Increases the critical strike chance of your Fire spells by 6% 10%.
    goes to 10%.
  • Priest: Devouring Plague
    • Devouring Plague
      Ranks 1, 2, 3, 4, 5 and 6
      985 Mana30 yd range
      Instant1 min 24 sec cooldown
      Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
    's
    cooldown drops from 1 minute to 24 seconds, Vampiric Embrace
    • Vampiric Embrace
      Talent
      40 Mana30 yd range
      Instant1 min 30 sec cooldown
      Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
    's
    from 1 minute to 30 seconds, and Shadow Word: Death
    • Shadow Word: Death
      Ranks 1, 2, 3 and 4
      340 Mana30 yd range
      Instant15 18 sec cooldown
      A word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
    's
    rises from 15 to 18 seconds. Dark Inspiration
    • Dark Inspiration
      Talent · Rank 5
      New
      Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
    is a new Shadow talent that raises your party's Spirit, Improved Mind Flay
    • Improved Mind Flay
      Talent · Rank 2
      Your Each instance of damage of Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20% than its previous instance of damage.
    now ramps up with each tick, and Improved Fade
    • Improved Fade
      Talent · Rank 2
      Removed
      Decreases the cooldown of your Fade ability by 6 sec.
    and Shadow Affinity
    • Shadow Affinity
      Talent · Rank 3
      Removed
      Reduces the threat generated by your Shadow spells by 30%.
    are gone. Mental Strength
    • Mental Strength
      Talent · Rank 5
      Increases your total Intellect by 15% 10%.
    tops out at 10% Intellect instead of 15%.
  • Shaman: Elemental Mastery
    • Elemental Mastery
      Talent
      New
      Instant3 min cooldown
      Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
    is back as a talent, Lava Burst
    • Lava Burst
      Talent · Ranks 2 and 3
      165 135 Mana30 yd range
      2.5 sec cast10 sec cooldown
      You hurl molten lava at the target, dealing 150 113 to 192 145 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
    moved up the tree, and Call of Thunder
    • Call of Thunder
      Talent
      Removed
      Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
    is gone. Chain Lightning
    • Chain Lightning
      Ranks 1, 2, 3 and 4
      485 315 Mana30 yd range
      2 sec cast6 sec cooldown
      Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
    costs about a third less mana, Fire Nova
    • Fire Nova
      Ranks 1, 2, 3, 4 and 5
      520 375 Mana30 yd range
      Instant10 sec cooldown
      Instantly inflicts 413 232 to 459 258 fire damage to enemies within 10 yd of your active Fire totem.
    deals and costs much less, and Stormstrike
    • Stormstrike
      Talent
      125 Mana 8% of base manaMelee Range
      Instant8 sec cooldown
      Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
    costs 8% of base mana instead of 125. Mana Tide Totem
    • Mana Tide Totem
      Ranks 2 and 3
      60 30 Mana
      Instant5 min cooldown
      Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 197 mana every 3 seconds to group members within 30 yards.
    has a new rank at level 38.
  • Paladin: Blessing of Salvation is now Salvation
    • Salvation
      8% of base mana30 yd range
      Instant
      Places a Blessing on the Reduces all threat generated by target party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
    and Mass Salvation
    • Mass Salvation
      16% of base mana40 yd range
      Instant
      Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of a reduction to all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
    ,
    which stack with your Blessings, and Revoke
    • Revoke
      New
      40 yd range
      Instant
      Remove target party or raid member's Salvation or Mass Salvation.
    takes them off again. Champion of the Light
    • Champion of the Light
      Talent · Rank 3
      Increases your spell damage by up to 60% 30% of your Intellect.
    gives 30% of your Intellect as spell damage instead of 60%, Shield Specialization
    • Shield Specialization
      Talent · Rank 3
      Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% 4% of your maximum Mana. May only occur once every 3 sec.
    restores 4% mana instead of 6%, Righteous Fury
    • Righteous Fury
      30% of base mana
      Instant
      Increases the threat generated by your Holy attacks by 60% 90%. Lasts 30 min.
    adds 90% threat instead of 60%, and Reckoning
    • Reckoning
      Talent · Rank 5
      Gives you a 40% chance to gain an extra attack after Blocking and a melee attack and 100% chance after receiving a 100% chance non-periodic critical strike to gain an extra attack after being the victim of a non-periodic critical strike . Stores up to 4 extra attacks. Cannot occur more often from Blocks more than once every 1.5 sec.
    stores up to 4 extra attacks.
  • Warlock: Malediction
    • Malediction
      Talent · Rank 5
      Removed
      Increases all periodic damage done by your Warlock spells by 5%.
    is replaced by Grim Reach
    • Grim Reach
      Talent · Rank 2
      New
      Increases the range of your Affliction spells by 20%.
    ,
    which adds 20% range to Affliction spells. Shadow Mastery
    • Shadow Mastery
      Talent · Rank 5
      Increases the damage dealt or life drained by your Shadow spells by 5% 10%.
    goes from 5% to 10%. Portal of Summoning
    • Portal of Summoning
      12% 100% of base mana30 yd range
      Channeled2 min 1 hour cooldown
      Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
    now costs all of your base mana and has a 1 hour cooldown, up from 2 minutes.
  • Hunter: Multi-Shot
    • Multi-Shot
      13.9% of base mana8-35 yd range
      0.5 sec cast Instant6 sec cooldown
      Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
    is instant instead of a 0.5 second cast. Resourcefulness
    • Resourcefulness
      Talent · Rank 2
      Reduces the mana Mana cost of your Trap abilities and melee abilities by 60%. In addition, , and grants your critical strikes have melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana regeneration Regeneration to continue while casting for 30 sec.
    only triggers on melee and ranged ability critical strikes.
  • Druid: Furor
    • Furor
      Talent · Rank 5
      Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per sec second spent outside Cat Form, up to 100 Energy. Bear Form and or Dire Bear Form forfeit this Energy and halt its restoration while active , up to 100 Energy.
    keeps your Energy while you are in bear form. Shred
    • Shred
      Ranks 1, 2, 3, 4 and 5
      60 EnergyMelee Range
      Instant
      Shred the target, causing 155% damage plus 180 80 to the target. Must be behind the target. Awards 1 combo point.
    's
    tooltip reads 80 extra damage instead of 180; Blizzard says only the tooltip changed.
  • Warrior: besides Battle Shout
    • Battle Shout
      Ranks 1, 2, 3, 4, 5, 6 and 7
      10 Rage
      Instant
      The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.
    ,
    only the wording of Bloodthrill
    • Bloodthrill
      Talent · Rank 5
      Your Grants your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use an activation of your Overpower ability on the target. Lasts 6 sec.
    changed.

Races

  • Human: Sword Specialization is now Ruthless
    • Ruthless
      Racial Passive
      Increases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
    ,
    2% critical strike chance with any weapon.
  • Dwarf: Mace Specialization is now Earth Fury
    • Earth Fury
      Racial Passive
      Increases your critical strike chance with all spells bonus to damage and attacks healing by 1% while you have a mace or two-handed mace equipped 2%.
    :
    critical strikes deal 2% more damage and healing.
  • Orc: Axe Specialization is now Savage
    • Savage
      Racial Passive
      Increases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
    ,
    1% critical strike chance with any weapon. Blood Fury
    • Blood Fury
      Racial
      Instant2 3 min cooldown
      Increases Attack Power and Spell Power by 10% for 15 sec.
    's
    cooldown goes from 2 to 3 minutes, and Shatter Curse
    • Shatter Curse
      Racial
      Instant3 min cooldown
      Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% 5% for 8 sec.
    removes curses instead of granting immunity, with 5% less magic damage taken instead of 15%.
  • Tauren: Endurance
    • Endurance
      Racial Passive
      Total Health increased by 5% and chance critical strike bonus to hit damage and healing increased by 1% 2%.
    trades 1% hit for 2% critical strike damage and healing. Plainsrunning
    • Plainsrunning
      Racial Passive
      Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.
    adds 3% mounted speed, and War Stomp
    • War Stomp
      Racial
      0.5 sec cast2 1.5 min cooldown
      Stuns up to 5 enemies within 8 yds for 2 sec.
    's
    cooldown drops to 1.5 minutes.
  • Undead: Touch of the Grave
    • Touch of the Grave
      Mage, Priest, Warlock
      Your spells and attacks have a 10% 30% chance to drain Health from the target, up to 5% of your maximum Health.
    triggers far more often: 20% of the time for Paladins, Rogues and Warriors (was 5%) and 30% for casters (was 10%).
  • Troll: Regeneration
    • Regeneration
      Racial Passive
      Health regeneration rate increased by 10% 20%. In addition, 10% 20% of total Health regeneration will continue during combat.
    doubles to 20%.
  • Gnome: Eureka!
    • Eureka!
      Racial
      Instant2 min cooldown
      Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.
    is now an 8 second buff instead of 3 charges.
  • Night Elf: Quickness's run speed now stacks with other speed increases. Blizzard's notes say so; the tooltip is unchanged.
  • Skyborne: Wind Blessed
    • Wind Blessed
      Racial Passive
      Increases your spellcasting, melee, and ranged Haste by 1% 3%.
    gives 3% haste instead of 1%, Walk on Air
    • Walk on Air
      Racial
      Instant2 1.5 min cooldown
      Glide downward through the air for 10 sec while controlling your direction of travel.
    's
    cooldown drops to 1.5 minutes, and Read Leyline
    • Read Leyline
      Racial
      2 sec cast2 min cooldown
      Attempt to tap into the power of a nearby ley line leyline, increasing your Health and Mana regeneration by 100%. Lasts 15 30 sec if no ley line leyline is nearby, and 15 min if one is found.
    lasts 30 seconds away from a leyline instead of 15.

Items

The BiS at 30 lists barely moved: Protection Paladins and Protection Warriors now wear Talvash's Gold Ring.

Class changes

Spells and talents whose tooltip changed. Where several ranks changed the same way, the highest rank shows. A few of these only reword the text.

Old valueNew value

Druid

  1. Furor
    Talent · Rank 5
    Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per sec second spent outside Cat Form, up to 100 Energy. Bear Form and or Dire Bear Form forfeit this Energy and halt its restoration while active , up to 100 Energy.
  2. Leader of the Pack
    Talent
    While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%, exclusive with Moonkin Aura.
  3. Moonkin Aura
    Instant
    Increases spell Critical Strike chance by 3%.
  4. Moonkin Form
    Talent
    35% of base mana
    Instant
    Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  5. Shred
    Ranks 1, 2, 3, 4 and 5
    60 EnergyMelee Range
    Instant
    Shred the target, causing 155% damage plus 180 80 to the target. Must be behind the target. Awards 1 combo point.

Hunter

  1. Expose Prey
    Talent · Rank 2
    Your Grants your melee and ranged attacks against targets with enemies afflicted by Hunter's Mark have a 10% chance to activate your allow an activation of Mongoose Bite for . Lasts 10 sec.
  2. Multi-Shot
    13.9% of base mana8-35 yd range
    0.5 sec cast Instant6 sec cooldown
    Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
  3. Predator's Edge
    Talent · Rank 5
    Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
  4. Rapid Recuperation
    Talent · Rank 2
    Hitting Afflicting a target with your Serpent Sting ability grants you allows 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
  5. Resourcefulness
    Talent · Rank 2
    Reduces the mana Mana cost of your Trap abilities and melee abilities by 60%. In addition, , and grants your critical strikes have melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana regeneration Regeneration to continue while casting for 30 sec.
  6. Trueshot Aura
    Talent · Ranks 2, 3, 4 and 5
    180 Mana
    Instant
    Increases the Ranged Attack Power of party or raid members within 45 yds by 30.

Mage

  1. Arcane Barrage
    8% of base mana30 yd range
    Instant3 sec cooldown
    Launches several missiles at the enemy target, causing 622 to 761 Arcane damage. This spell also has a 25% 50% to trigger Missile Barrage.
  2. Arcane Blast
    Talent · Ranks 2, 3, 4 and 5
    15% of base mana30 yd range
    2 1.5 sec cast
    Blasts the target with energy, dealing 57 34 to 65 38 Arcane damage. Each time you cast Arcane Blast, the damage of all you gain 15% of your other spells is increased by 10% Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 15 sec or until any other damage spell is cast from time of initial application.
  3. Arctic Reach
    Talent · Rank 2
    Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
  4. Cone of Cold
    Ranks 1, 2, 3, 4 and 5
    555 Mana
    Instant10 sec cooldown
    Targets in a cone in front of the caster take 328 to 358 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
  5. Critical Mass
    Talent · Rank 5
    Increases the critical strike chance of your Fire spells by 6% 10%.
  6. Fire Power
    Talent · Rank 3
    Increases the damage done by your Fire spells by 10% 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.
  7. Heating Up
    Talent
    Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
  8. Ice Lance
    Talent · Ranks 2, 3, 4, 5 and 6
    45 Mana30 yd range
    Instant
    Deals 28 to 32 Frost damage to an enemy target. Deals 300% 200% increased damage to Frozen targets.
  9. Improved Channeling
    Talent · Rank 5
    Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast or Arcane Wrath.
  10. Improved Fire Blast
    Talent · Rank 2
    Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target and increases the critical strike chance of your next Fire Blast cast within 30 sec its range by 50% 15 yards.
  11. Improved Frostbolt
    Talent · Rank 5
    Reduces the casting time of your Frostbolt spell and Frost Blast spells by 0.5 sec.
  12. Missile Barrage
    Talent · Rank 2
    Gives your Arcane Blast spell a 40% chance, your Arcane Missile hits a 10% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
  13. Winter's Chill
    Talent · Rank 5
    Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit damage done by your Cone of Cold spell to the target by 2% for 15 sec. Stacks 40%, stacking up to 5 times.
  14. Arcane Wrath
    Talent · Ranks 2, 3 and 4
    New
    140 Mana30 yd range
    3.5 sec cast6 sec cooldown
    Launches a projectile of pure Arcane energy at the enemy target, causing 121 to 145 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
  15. Frost Blast
    Ranks 1, 2 and 3
    New
    90 Mana30 yd range
    1.5 sec cast
    Quickly launch a weak blast of frost at the enemy, causing 80 to 88 Frost damage and slowing movement speed by 40% for 9 sec.

Paladin

  1. Champion of the Light
    Talent · Rank 3
    Increases your spell damage by up to 60% 30% of your Intellect.
  2. Mass Salvation
    16% of base mana40 yd range
    Instant
    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of a reduction to all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
  3. Reckoning
    Talent · Rank 5
    Gives you a 40% chance to gain an extra attack after Blocking and a melee attack and 100% chance after receiving a 100% chance non-periodic critical strike to gain an extra attack after being the victim of a non-periodic critical strike . Stores up to 4 extra attacks. Cannot occur more often from Blocks more than once every 1.5 sec.
  4. Righteous Fury
    30% of base mana
    Instant
    Increases the threat generated by your Holy attacks by 60% 90%. Lasts 30 min.
  5. Salvation
    8% of base mana30 yd range
    Instant
    Places a Blessing on the Reduces all threat generated by target party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
  6. Seal of Righteousness
    Ranks 1, 2, 3, 4, 5, 6, 7 and 8
    200 Mana
    Instant
    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21.61 to 75.2 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 186 Holy damage to an enemy.
  7. Shield Specialization
    Talent · Rank 3
    Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% 4% of your maximum Mana. May only occur once every 3 sec.
  8. Revoke
    New
    40 yd range
    Instant
    Remove target party or raid member's Salvation or Mass Salvation.
1 spell only reworded
  1. Seal of Fury
    Ranks 1, 3, 4, 5, 6 and 7
    200 Mana
    Instant
    Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes inflicts 153 to 167 Holy damage to an enemy and taunts the target to attack you for 4 sec.

Priest

  1. Devouring Contagion
    Talent · Rank 2
    Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a 2 nearby enemy enemies within 10 yds for the remaining duration.
  2. Devouring Plague
    Ranks 1, 2, 3, 4, 5 and 6
    985 Mana30 yd range
    Instant1 min 24 sec cooldown
    Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
  3. Divine Aegis
    Talent · Rank 3
    Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts Shields up to 1200 damage and lasts 12 sec.
  4. Holy Fire
    Rank 5
    170 Mana30 yd range
    3.5 sec cast
    Consumes the enemy in holy flames that cause 103 to 127 Holy damage and an additional 65 45 Holy damage over 10 sec.
  5. Improved Mind Flay
    Talent · Rank 2
    Your Each instance of damage of Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20% than its previous instance of damage.
  6. Mental Strength
    Talent · Rank 5
    Increases your total Intellect by 15% 10%.
  7. Power in Light
    Talent · Rank 5
    Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
  8. Shadow Weaving
    Talent · Rank 3
    Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal the target takes from you by 2% for 15 sec, stacking up to 5 times.
  9. Shadow Word: Death
    Ranks 1, 2, 3 and 4
    340 Mana30 yd range
    Instant15 18 sec cooldown
    A word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
  10. Silent Resolve
    Talent · Rank 3
    Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
  11. Vampiric Embrace
    Talent
    40 Mana30 yd range
    Instant1 min 30 sec cooldown
    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
  12. Dark Inspiration
    Talent · Rank 5
    New
    Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
  13. Improved Fade
    Talent · Rank 2
    Removed
    Decreases the cooldown of your Fade ability by 6 sec.
  14. Shadow Affinity
    Talent · Rank 3
    Removed
    Reduces the threat generated by your Shadow spells by 30%.

Shaman

  1. Call of Flame
    Talent · Rank 3
    Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
  2. Chain Lightning
    Ranks 1, 2, 3 and 4
    485 315 Mana30 yd range
    2 sec cast6 sec cooldown
    Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
  3. Elemental Devastation
    Talent · Rank 3
    Your offensive spell critical strikes will Critical Strikes with direct damage spells increase your chance to get a critical strike Critical Strike with melee attacks by 9% for 10 sec.
  4. Elemental Reach
    Talent · Rank 2
    Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases reduces the range cooldown of your Flame Shock spell Totemic Projection by 15 yards 20 sec.
  5. Fire Nova
    Ranks 1, 2, 3, 4 and 5
    520 375 Mana30 yd range
    Instant10 sec cooldown
    Instantly inflicts 413 232 to 459 258 fire damage to enemies within 10 yd of your active Fire totem.
  6. Flametongue Totem
    Ranks 1, 2, 3 and 4
    275 Mana
    Instant
    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 16 to 54 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
  7. Grace of Air Totem
    Ranks 1, 2 and 3
    310 Mana
    Instant
    Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.
  8. Lava Burst
    Talent · Ranks 2 and 3
    165 135 Mana30 yd range
    2.5 sec cast10 sec cooldown
    You hurl molten lava at the target, dealing 150 113 to 192 145 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
  9. Mana Tide Totem
    Ranks 2 and 3
    60 30 Mana
    Instant5 min cooldown
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 197 mana every 3 seconds to group members within 30 yards.
  10. Stormstrike
    Talent
    125 Mana 8% of base manaMelee Range
    Instant8 sec cooldown
    Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
  11. Strength of Earth Totem
    Ranks 1, 2, 3, 4 and 5
    275 Mana
    Instant
    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.
  12. Trial by Fire
    Talent · Rank 2
    Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.
  13. Water Shield
    Talent
    Instant
    The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
  14. Windfury Totem
    Ranks 1, 2 and 3
    250 Mana
    Instant
    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
  15. Elemental Mastery
    Talent
    New
    Instant3 min cooldown
    Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
  16. Lava Burst
    Rank 4
    New
    265 Mana30 yd range
    2.5 sec cast10 sec cooldown
    You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
  17. Mana Tide Totem
    Rank 4
    New
    60 Mana
    Instant5 min cooldown
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
  18. Call of Thunder
    Talent
    Removed
    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
2 spells only reworded
  1. Fire Resistance Totem
    Ranks 1, 2 and 3
    180 Mana
    Instant
    Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and or raid members within 30 yards by 60.
  2. Sentry Totem
    65 Mana
    Instant
    Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman Shaman sight.

Warlock

  1. Amplify Curse
    Talent
    Instant3 min cooldown
    Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20% 50%. Lasts 30 sec.
  2. Destructive Reach
    Talent · Rank 2
    Increases the range of your damaging Destruction spells by 20%.
  3. Portal of Summoning
    12% 100% of base mana30 yd range
    Channeled2 min 1 hour cooldown
    Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
  4. Shadow Mastery
    Talent · Rank 5
    Increases the damage dealt or life drained by your Shadow spells by 5% 10%.
  5. Grim Reach
    Talent · Rank 2
    New
    Increases the range of your Affliction spells by 20%.
  6. Malediction
    Talent · Rank 5
    Removed
    Increases all periodic damage done by your Warlock spells by 5%.

Warrior

  1. Battle Shout
    Ranks 1, 2, 3, 4, 5, 6 and 7
    10 Rage
    Instant
    The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.
  2. Bloodthrill
    Talent · Rank 5
    Your Grants your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use an activation of your Overpower ability on the target. Lasts 6 sec.

Racial changes

Racial abilities whose tooltip changed. Where a racial has its own version for some classes, the card names them.

Human

  1. Ruthless
    Racial Passive
    Increases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.

Dwarf

  1. Earth Fury
    Racial Passive
    Increases your critical strike chance with all spells bonus to damage and attacks healing by 1% while you have a mace or two-handed mace equipped 2%.

Gnome

  1. Eureka!
    Racial
    Instant2 min cooldown
    Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

Orc

  1. Blood Fury
    Racial
    Instant2 3 min cooldown
    Increases Attack Power and Spell Power by 10% for 15 sec.
  2. Savage
    Racial Passive
    Increases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
  3. Shatter Curse
    Racial
    Instant3 min cooldown
    Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% 5% for 8 sec.

Undead

  1. Touch of the Grave
    Mage, Priest, Warlock
    Your spells and attacks have a 10% 30% chance to drain Health from the target, up to 5% of your maximum Health.
  2. Touch of the Grave
    Paladin, Rogue, Warrior
    Your spells and attacks have a 5% 20% chance to drain Health from the target, up to 5% of your maximum Health.

Tauren

  1. Endurance
    Racial Passive
    Total Health increased by 5% and chance critical strike bonus to hit damage and healing increased by 1% 2%.
  2. Plainsrunning
    Racial Passive
    Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.
  3. War Stomp
    Racial
    0.5 sec cast2 1.5 min cooldown
    Stuns up to 5 enemies within 8 yds for 2 sec.

Troll

  1. Regeneration
    Racial Passive
    Health regeneration rate increased by 10% 20%. In addition, 10% 20% of total Health regeneration will continue during combat.

Skyborne

  1. Read Leyline
    Racial
    2 sec cast2 min cooldown
    Attempt to tap into the power of a nearby ley line leyline, increasing your Health and Mana regeneration by 100%. Lasts 15 30 sec if no ley line leyline is nearby, and 15 min if one is found.
  2. Walk on Air
    Racial
    Instant2 1.5 min cooldown
    Glide downward through the air for 10 sec while controlling your direction of travel.
  3. Wind Blessed
    Racial Passive
    Increases your spellcasting, melee, and ranged Haste by 1% 3%.

Item changes

158 items

Old valueNew value

  1. Sulfuras, Hand of Ragnaros
    Legendary · Item level 80
    Two-Hand · Mace
    Equip: Deals 5 7 Fire damage to anyone who strikes you with a melee attack.
  2. Cloak of Flames
    Epic · Item level 65
    Back · Cloth
    Equip: Deals 5 7 Fire damage to anyone who strikes you with a melee attack.
  3. Howling Idol
    Rare · Item level 65
    Relic · Idol
    Equip: Reduces the cooldown of your Shifting Power ability by 1 0.5 sec.
  4. Blade of Hanna
    Epic · Item level 64
    Two-Hand · Sword
    Equip: Each melee hit grants you a stack of Improving Form. At 30 stacks perfect your form, inflicting 490 Physical damage to your current target and increasing all your stats by 20 for 20 sec.
  5. Pattern: Mantle of the Timbermaw
    Rare · Item level 64
    Tailoring
  6. Don Julio's Band
    Epic · Item level 65 60
    Finger
    +11 +10 Stamina
    Requires Level 60 55
    Equip: +16 +14 Attack Power.
  7. Don Rodrigo's Band
    Epic · Item level 65 60
    Finger
    +7 +6 Stamina
    Equip: Your spells pierce 6 5 Magical Resistance.
  8. EZ-Thro Magnetic Displacer
    Uncommon · Item level 60
    Waist · Cloth
    Cloth
    44 Armor
  9. Ironbark Staff
    Epic · Item level 65 60
    Two-Hand · Staff
    124 114 - 187 172 Damage
    (45 42.74 06 damage per second)
    +19 +18 Stamina
    +10 +15 Intellect
    Requires Level 60 55
    Equip: Increases damage and healing done by magical spells and effects by up to 94 88.
    +100 +120 Armor
  10. Ironbark Staff
    Epic · Item level 65 60
    Two-Hand · Staff
    124 114 - 187 172 Damage
    (45 42.74 06 damage per second)
    +19 +18 Stamina
    +10 +15 Intellect
    Requires Level 60 55
    Equip: Increases damage and healing done by magical spells and effects by up to 94 88.
    +100 +120 Armor
  11. Lei of the Lifegiver
    Epic · Item level 65 60
    Held In Off-hand
    +12 +11 Stamina
    Requires Level 60 55
    Equip: Increases healing done by up to 39 37 and damage done by up to 12 for all magical spells and effects.
  12. Mindfang
    Epic · Item level 65 60
    Main Hand · Dagger
    37 34 - 70 64 Damage
    (31 28.47 82 damage per second)
    Requires Level 60 55
    Equip: Increases damage and healing done by magical spells and effects by up to 94 88.
    +40 +30 Armor
  13. SAF-T Nitro Boosts
    Uncommon · Item level 60
    Waist · Cloth
    Cloth
    44 Armor
  14. Sageclaw
    Epic · Item level 65 60
    Main Hand · Dagger
    37 34 - 70 64 Damage
    (31 28.47 82 damage per second)
    Requires Level 60 55
    Equip: Increases damage and healing done by magical spells and effects by up to 94 88.
    +40 +30 Armor
  15. Concoction Staff of Cleansing the Mountain
    Uncommon · Item level 60
    Quest
    Concoction Staff of Cleansing the Mountain
    Use: Cure a sickly animal afflicted by fel taint Dispel the warding magic from a member of the Blackthorn Pact. (3 Sec Cooldown)
  16. The Immovable Object
    Epic · Item level 65 60
    Off Hand · Shield
    2468 2291 Armor
    +15 +14 Stamina
    Equip: Increases the Block Value of your shield by 27 25.
  17. The Lobotomizer
    Epic · Item level 65 60
    One-Hand · Dagger
    59 54 - 111 102 Damage
    (47 43.22 33 damage per second)
    Requires Level 60 55
  18. The Unstoppable Force
    Epic · Item level 65 60
    Two-Hand · Mace
    166 152 - 277 255 Damage
    (61 56.53 damage per second)
    +19 +18 Strength
    +15 +17 Stamina
    Requires Level 60 55
  19. Therazane's Touch
    Epic · Item level 65 60
    Held In Off-hand
    Requires Level 60 55
    Equip: Increases damage and healing done by magical spells and effects by up to 31 29.
  20. Tome of Arcane Domination
    Epic · Item level 65 60
    Held In Off-hand
    Requires Level 60 55
    Equip: Increases damage done by Arcane spells and effects by up to 34 31.
  21. Tome of Fiery Arcana
    Epic · Item level 65 60
    Held In Off-hand
    Requires Level 60 55
    Equip: Increases damage done by Fire spells and effects by up to 40 37.
  22. Tome of Shadow Force
    Epic · Item level 65 60
    Held In Off-hand
    +8 +7 Stamina
    Requires Level 60 55
    Equip: Increases damage done by Shadow spells and effects by up to 34 31.
  23. Tome of the Ice Lord
    Epic · Item level 65 60
    Held In Off-hand
    +9 +8 Intellect
    Requires Level 60 55
    Equip: Increases damage done by Frost spells and effects by up to 34 31.
  24. Field Agent Beverage
    Uncommon · Item level 58 59
    Held In Off-hand
  25. Lichbane
    Uncommon · Item level 58 59
    Trinket
  26. Murkborn Girdle
    Uncommon · Item level 58 59
    Waist · Mail
    176 179 Armor
  27. Punchy's Punchers
    Uncommon · Item level 58 59
    Hands · Leather
    94 95 Armor
  28. Shallow Bindings
    Uncommon · Item level 58 59
    Wrist · Cloth
  29. Stormwind Intelligence Seal
    Uncommon · Item level 58 59
    Finger
  30. Thaelemaches' Talisman
    Uncommon · Item level 60 59
    Trinket
  31. Hyjal Postal Satchel
    Item level 60 58
    Bag · Bag
  32. Nimble Gloves Plain Handwraps
    Uncommon · Item level 45 58
    Hands · Cloth
    Nimble Gloves Plain Handwraps
    37 47 Armor
    +8 Intellect +17 Stamina
    +10 Spirit Equip: Increases healing done by up to 12 and damage done by up to 3 for all magical spells and effects.
    Requires Level 40
  33. Feathered War Painted Cuffs
    Uncommon · Item level 45 58
    Wrist · Leather
    Feathered War Painted Cuffs
    53 66 Armor
    +7 +9 Stamina
    Requires Level 40 Equip: Increased Defense +6.
    Equip: Restores 10 Health per 5 sec.
  34. Abandoned Boots
    Uncommon · Item level 58 57
    Feet · Mail
    215 211 Armor
    +13 +12 Strength
    +12 Intellect +11 Stamina
  35. Abigail's Hope
    Uncommon · Item level 60 57
    Ranged · Crossbow
    100 95 - 151 143 Damage
    (46 44.48 07 damage per second)
  36. Blunderflame Bone Bow
    Uncommon · Item level 59 57
    Ranged · Bow
    89 86 - 167 161 Damage
    (45 44.71 11 damage per second)
  37. Bold Dirk
    Uncommon · Item level 59 57
    One-Hand · Dagger
    44 42 - 83 80 Damage
    (35 33.28 89 damage per second)
    +7 +6 Agility
    Requires Level 54 52
  38. Bristlecone Cloak
    Uncommon · Item level 58 57
    Back · Cloth
    38 37 Armor
  39. Claw of Shalla'kal
    Uncommon · Item level 60 57
    One-Hand · Fist Weapon
    62 59 - 117 111 Damage
    (35 34.80 00 damage per second)
    Equip: +27 +24 Attack Power against Beasts.
  40. Cremation Longbow
    Uncommon · Item level 59 57
    Ranged · Bow
    89 86 - 167 161 Damage
    (45 44.71 11 damage per second)
  41. Crowfeather Tunic
    Uncommon · Item level 58 57
    Chest · Leather
    150 148 Armor
  42. Cured Staghide Leggings
    Uncommon · Item level 60 57
    Legs · Leather
    135 129 Armor
    +15 +14 Agility
  43. Forgotten Trompers
    Uncommon · Item level 58 57
    Feet · Leather
    103 102 Armor
    +15 +14 Agility
    +9 Spirit Intellect
  44. Foxtail Ward
    Item level 58 57
    Other
    Use: Causes all Beasts in a 10 yard radius to run away for 10 sec. (1 Min Cooldown)
  45. Hand-Hewn Buckler
    Uncommon · Item level 60 57
    Off Hand · Shield
    1833 1748 Armor
    +10 +9 Stamina
    Equip: Increases damage and healing done by magical spells and effects by up to 11 10.
  46. Lost Veteran's Sabatons
    Uncommon · Item level 58 57
    Feet · Plate
    379 373 Armor
    +11 +10 Strength
    +14 +13 Stamina
  47. Pattern: Runecloth Cuffs
    Uncommon · Item level 59 57
    Tailoring
  48. Plans: Bold Dirk
    Rare · Item level 59 57
    Blacksmithing
  49. Rocket Pilot Gloves
    Uncommon · Item level 58 57
    Hands · Cloth
    47 46 Armor
    +12 +11 Spirit
    Equip: Increases damage done by Fire spells and effects by up to 19 18.
  50. Runecloth Cuffs
    Uncommon · Item level 59 57
    Wrist · Cloth
    33 32 Armor
    Requires Level 54 52
  51. Rusty Propeller Blade
    Uncommon · Item level 58 57
    Two-Hand · Sword
    129 127 - 195 191 Damage
    (45 44.00 17 damage per second)
  52. Sawyer Family Seal
    Uncommon · Item level 60 57
    Finger
    +10 +9 Stamina
    Equip: Increases the Block Value of your shield by 15 14.
  53. Tattered Sandals
    Uncommon · Item level 58 57
    Feet · Cloth
    52 51 Armor
    +14 +13 Intellect
    Equip: Increases healing done by up to 21 20 and damage done by up to 7 6 for all magical spells and effects.
  54. Wool-Stitched Waistband
    Uncommon · Item level 58 56
    Waist · Cloth
    42 41 Armor
    +10 +9 Spirit
    Equip: Increases healing done by up to 23 21 and damage done by up to 7 6 for all magical spells and effects.
  55. A Little Somethin'
    Item level 46 47
    Food & Drink
  56. Thrash's Trash
    Rare · Item level 45
    Off Hand · Shield
    Shield
    1580 Armor
  57. Scoutmaster's Eyepatch
    Rare Uncommon · Item level 43
    Head · Leather
    105 95 Armor
    +16 +12 Stamina
    +13 +10 Spirit
    Equip: Improves your chance to hit by 0.7% 5%.
  58. Rot-Covered Harpoon
    Rare Uncommon · Item level 42
    Two-Hand · Polearm
    74 62 - 112 94 Damage
    (37 31.20 damage per second)
  59. The Green Tower
    Epic · Item level 41
    Off Hand · Shield
    Equip: When struck in combat has a 1% chance of raising a thorny shield that inflicts 3 5 Nature damage to attackers when hit and increases Nature resistance by 50 for 30 sec.
    Equip: When struck in combat, inflicts 3 Physical damage to the attacker.
  60. Rage of the Storm
    Rare · Item level 40
    Two-Hand · Mace
    94 91 - 141 137 Damage
    Speed 3.30 20
    (35.61 63 damage per second)
  61. Nogg's Gold Ring
    Uncommon Rare · Item level 37
    Finger
    +7 +10 Stamina
    Equip: Increased Defense +2 +3.
  62. Talvash's Gold Ring
    Uncommon Rare · Item level 37
    Finger
    +7 +10 Stamina
    Equip: Increased Defense +2 +3.
  63. Dreamer's Chestguard
    Uncommon Rare · Item level 32
    Chest · Leather
    97 106 Armor
    +8 +10 Strength
    +8 Spirit +5 Stamina
    +11 Spirit
  64. Outlaw Sabre
    Uncommon Rare · Item level 32
    One-Hand · Sword
    31 38 - 59 72 Damage
    (16 20.67 37 damage per second)
    Equip: +10 +16 Attack Power.
  65. Witch's Finger
    Uncommon Rare · Item level 32
    Held In Off-hand
    +3 +4 Stamina
    +5 +8 Intellect
  66. Crystal Thread Cloak
    Uncommon · Item level 35 30
    Back · Cloth
    Unique
    23 21 Armor
    Requires Level 30
  67. Protector's Chain Helm
    Rare · Item level 30
    Head · Mail
    Equip: Increased Defense +8 +7.
  68. Transformative Cocoon
    Uncommon · Item level 31 30
    Trinket
  69. Pelt Pants
    Uncommon · Item level 31 29
    Legs · Leather
    83 80 Armor
    +9 +8 Strength
    +7 +6 Agility
  70. Replica Crescent Necklace
    Uncommon · Item level 29 26
    Neck
    +4 +3 Agility
    +4 +3 Spirit
  71. Crusader's Chain Leggings
    Rare · Item level 25
    Legs · Mail
    +5 +3 Strength
  72. Protector's Chain Leggings
    Rare · Item level 25
    Legs · Mail
    Equip: Increased Defense +7 +5.
  73. Encroacher's Claim
    Rare Uncommon · Item level 23
    Two-Hand · Axe
    52 40 - 78 60 Damage
    (19 15.70 15 damage per second)
    +6 +4 Strength
    +9 +6 Spirit
  74. Pathfinder's Clearway
    Rare Uncommon · Item level 23
    Main Hand · Axe
    16 12 - 30 23 Damage
    (10 7.00 61 damage per second)
    +3 +2 Stamina
    +4 +2 Intellect
    Equip: Increases damage and healing done by magical spells and effects by up to 24 16.
  75. Traveler's Shawl
    Rare Uncommon · Item level 23
    Back · Cloth
    20 18 Armor
    +4 +2 Stamina
    +5 +3 Spirit
  76. Protector's Chain Shirt
    Rare · Item level 20
    Chest · Mail
    Equip: Increased Defense +5 +3.
  77. Keen Skinning Knife
    Uncommon · Item level 19 18
    Main Hand · Dagger
    6 - 13 12 Damage
    (6.33 00 damage per second)
    Equip: Increases damage and healing done by magical spells and effects by up to 12 10.
  78. Walton's Second-Favorite Gun
    Uncommon · Item level 20 18
    Ranged · Gun
    20 18 - 38 34 Damage
    (13 11.18 82 damage per second)
  79. Wildgore Greatsword
    Uncommon · Item level 19 18
    Two-Hand · Sword
    31 29 - 47 44 Damage
    (12 11.58 77 damage per second)
    +6 +5 Strength
  80. Protector's Chain Belt
    Rare · Item level 17
    Waist · Mail
    Equip: Increased Defense +3 +2.
  81. Fingerless Gloves
    Uncommon · Item level 13
    Hands · Cloth
    Binds when equipped
    +2 Agility
  82. Royal Frostmane Girdle
    Uncommon · Item level 13
    Waist · Mail
    Binds when equipped
    69 73 Armor
    +2 Intellect
  83. Ice-covered Bracers
    Uncommon · Item level 12
    Wrist · Leather
    Binds when equipped
    26 27 Armor
    +1 Agility
  84. Lithe Boots
    Uncommon · Item level 12
    Feet · Leather
    Binds when equipped
    40 42 Armor
    +2 Stamina
  85. Ratty Old Belt
    Uncommon · Item level 12
    Waist · Leather
    Binds when equipped
    33 35 Armor
    +2 Strength
  86. Wendigo Fur Cloak
    Uncommon · Item level 11
    Back · Cloth
    Binds when equipped
    +1 Strength
  87. Ghostly Bracers
    Uncommon · Item level 10
    Wrist · Cloth
    Binds when equipped
    +1 Intellect
  88. Wispy Cloak
    Uncommon · Item level 9 10
    Back · Cloth
    Binds when equipped
    8 10 Armor
    Requires Level 3 +1 Spirit
    Requires Level 5
  89. Brawler's Boots
    Item level 1
    Feet · Cloth
    Mail Cloth
    25 2 Armor
  90. Footpad's Shoes
    Item level 1
    Feet · Cloth
    Leather Cloth
    11 2 Armor
  91. Gleaming Crescent Necklace
    Item level 25 1
    Quest
  92. Grove Scoundrel's Boots
    Item level 1
    Feet · Cloth
    Leather Cloth
    11 2 Armor
  93. Grove Scoundrel's Pants
    Poor · Item level 1
    Legs · Cloth
    Leather Cloth
    14 2 Armor
  94. Index Esoteria
    Uncommon · Item level 1
    Quest
  95. Mantle of the Fire Festival
    Item level 1
    Shoulder · Cloth
    Cloth
    2 Armor
  96. Novice's Pants
    Poor · Item level 1
    Legs · Cloth
  97. Novice's Robe
    Poor · Item level 1
    Chest · Cloth
  98. Recruit's Boots
    Item level 1
    Feet · Cloth
    Mail Cloth
    25 2 Armor
  99. Recruit's Boots
    Item level 1
    Feet · Cloth
    Mail Cloth
    25 2 Armor
  100. Rugged Trapper's Boots
    Item level 1
    Feet · Cloth
    Cloth
    2 Armor
  101. Rugged Trapper's Pants
    Poor · Item level 1
    Legs · Cloth
    Leather Cloth
    14 2 Armor
  102. Squire's Boots
    Item level 1
    Feet · Cloth
    Mail Cloth
    25 2 Armor
  103. Thendal Apprentice's Pants
    Poor · Item level 1
    Legs · Cloth
  104. Thendal Novice's Boots
    Item level 1
    Feet · Cloth
    Binds when picked up
    Leather Cloth
    11 2 Armor
  105. Thendal Novice's Pants
    Poor · Item level 1
    Legs · Cloth
    Leather Cloth
    14 2 Armor
  106. Thendal Survivalist's Boots
    Item level 1
    Feet · Cloth
    Leather Cloth
    11 2 Armor
  107. Thendal Survivalist's Pants
    Poor · Item level 1
    Legs · Cloth
    Leather Cloth
    14 2 Armor
  108. Thendal Warrior's Boots
    Item level 1
    Feet · Cloth
    Mail Cloth
    25 2 Armor
  109. Thendal Warrior's Pants
    Poor · Item level 1
    Legs · Cloth
    Mail Cloth
    32 2 Armor
  110. Thug Boots
    Item level 1
    Feet · Cloth
    Leather Cloth
    11 2 Armor
  111. Thug Boots
    Item level 1
    Feet · Cloth
    Cloth
    2 Armor
  112. Trapper's Boots
    Item level 1
    Feet · Cloth
    Leather Cloth
    11 2 Armor
  113. Ebon Hand
    Epic · Item level 70
    One-Hand · Mace
    Chance on hit: Sends a shadowy bolt at the enemy causing 125 161 to 275 301 Shadow damage.
  114. Concoction of Cleansing
    Item level 60
    Quest
    Use: Cure a sickly animal afflicted by fel taint Dispel the warding magic from a member of the Blackthorn Pact. (3 Sec Cooldown)
  115. Doombringer
    Rare · Item level 60
    Two-Hand · Sword
    Chance on hit: Sends a shadowy bolt at the enemy causing 125 161 to 275 301 Shadow damage.
  116. SAF-T Teleport
    Uncommon · Item level 60
    Explosives
    Binds when equipped
    Waist
  117. Tuft of Fox Fur
    Item level 60
    Other
    Use: Use the fox fur to temporarily transform Temporarily transforms a demon in Dae'gun. (3 20 Sec Cooldown)
  118. Lily Root
    Item level 51
    Other
    Use: Restores 525 to 675 mana and health. (2 Min Cooldown) Unique
    Use: Restores 700 to 900 health and 900 to 1500 mana. Requires Lei of Lillies to be equipped to consume. (2 Min Cooldown)
  119. Ring of Saviors
    Epic · Item level 46
    Finger
    Use: Increases armor by 300 for 10 20 sec. (30 10 Min Cooldown)
  120. Gut Ripper
    Epic · Item level 45
    One-Hand · Dagger
    Chance on hit: Wounds the target Delivers a fatal wound for 95 92 to 121 118 Physical damage. Deals 100% increased damage to targets below 25% health
  121. Draught Potion of Predatory Senses
    Use: Drink to slightly increase your stealth detection. While you are not moving for 3 sec, nearby moving stealthed enemies may reveal a heat trail. Lasts for 30 min. This effect persists through death 90 sec. (3 Sec 2 Min Cooldown)
  122. Nightblade
    Epic · Item level 44
    Two-Hand · Sword
    Chance on hit: Sends a shadowy bolt at the enemy causing 125 161 to 275 301 Shadow damage.
  123. Gloves of Holy Might
    Epic · Item level 42
    Hands · Leather
    Chance on hit: Smite your target for 101 to 123 Holy damage. Damage is tripled against Undead.
  124. Fiery War Axe
    Epic · Item level 40
    Two-Hand · Axe
    Chance on hit: Hurls a fiery ball that causes 155 231 to 197 293 Fire damage and an additional 24 60 damage over 6 sec.
  125. Calcified Smoothie
    Item level 35
    Food & Drink
    Use: Restores 1345 1344.6 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 10 Spirit for 15 min.
  126. Conjured Spring Water
    Item level 35
    Food & Drink
    Use: Restores 1345 1344.6 mana over 27 sec. Must remain seated while drinking.
  127. Enchanted Water
    Item level 35
    Food & Drink
    Use: Restores 1345 1344.6 mana over 27 sec. Must remain seated while drinking.
  128. Green Garden Tea
    Item level 35
    Holiday
    Use: Restores 1345 1344.6 mana over 27 sec. Must remain seated while drinking.
  129. Sweet Nectar
    Item level 35
    Food & Drink
    Use: Restores 1345 1344.6 mana over 27 sec. Must remain seated while drinking.
  130. Triage Tea
    Item level 35
    Food & Drink
    Use: Restores 1345 1344.6 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 22 Healing Power for 15 min.
  131. Bael'dun Tankard
    Uncommon · Item level 27
    Held In Off-hand
    Use: Restores 1345 1344.6 mana over 27 sec. Must remain seated while drinking. (10 Min Cooldown)
  132. Bubbling Water
    Item level 25
    Food & Drink
    Use: Restores 835.2 mana over 24 sec. Must remain seated while drinking.
  133. Conjured Purified Water
    Item level 25
    Food & Drink
    Use: Restores 835.2 mana over 24 sec. Must remain seated while drinking.
  134. Fizzy Faire Drink
    Item level 25
    Food & Drink
    Use: Restores 835.2 mana over 24 sec. Must remain seated while drinking.
  135. Melon Juice
    Item level 25
    Food & Drink
    Use: Restores 835.2 mana over 24 sec. Must remain seated while drinking.
  136. Mrrggl Smrrthle
    Item level 25
    Food & Drink
    Use: Restores 835.2 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 5 Spirit for 15 min.
  137. Root Tea
    Item level 25
    Food & Drink
    Use: Restores 835.2 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 11 Healing Power for 15 min.
  138. Skum's Bucket
    Rare · Item level 22
    Held In Off-hand
    Use: Restores 835.2 mana over 24 sec. Must remain seated while drinking. (10 Min Cooldown)
  139. Flash Bundle
    Item level 20
    Other
    Use: Calls Call down a pillar of fire, burning all enemies within the area for 52 55 to 68 71 Fire damage and an additional 44 12 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time every 2 for 8 sec. (1 2 Min Cooldown)
  140. Blended Bean Brew
    Item level 15
    Food & Drink
    Use: Restores 437 436.8 mana over 21 sec. Must remain seated while drinking.
  141. Conjured Fresh Water
    Item level 15
    Food & Drink
    Use: Restores 437 436.8 mana over 21 sec. Must remain seated while drinking.
  142. Gustberry Juice
    Item level 15
    Food & Drink
    Use: Restores 437 436.8 mana over 21 sec. Must remain seated while drinking.
  143. Ice Cold Milk
    Item level 15
    Food & Drink
    Use: Restores 437 436.8 mana over 21 sec. Must remain seated while drinking.
  144. Royal Tea
    Item level 15
    Food & Drink
    Use: Restores 437 436.8 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 7 Healing Power for 15 min.
  145. Slimy Smoothie
    Item level 15
    Food & Drink
    Use: Restores 437 436.8 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 3 Spirit for 15 min.
  146. Green Tea Leaf
    Item level 14
    Food & Drink
    Use: Instantly heals 30 damage. Also restores 60 mana over 10 sec. Must remain seated while drinking. (30 Sec Cooldown)
  147. Conjured Water
    Item level 5
    Food & Drink
    Use: Restores 151.2 mana over 18 sec. Must remain seated while drinking.
  148. Crisp Spring Water
    Item level 5
    Food & Drink
    Use: Restores 151.2 mana over 18 sec. Must remain seated while drinking.
  149. Peace Tea
    Item level 5
    Food & Drink
    Use: Restores 151.2 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 2 Healing Power for 15 min.
  150. Refreshing Spring Water
    Item level 5
    Food & Drink
    Use: Restores 151.2 mana over 18 sec. Must remain seated while drinking.
  151. Venomous Smoothie
    Item level 5
    Food & Drink
    Use: Restores 151.2 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 1 Spirit for 15 min.
  152. Cenarion Moondust
    Item level 1
    Quest
    Use: Apply near a Moonkin Stone to bring forth the stone's defender, Lunaclaw. (30 Sec Cooldown)
  153. Corrupted Totems
    Item level 1
    Quest
    Use: Begins the final ritual summoning. (10 Min Cooldown)
  154. Ashen Crystal Vial Faintly Glowing Staff
    This Item Begins a Quest
    "This vial has been meticulously carved from one of the fel ash crystals nearby giving it a pale greenish hue. As the light catches it, it seems to have ash trapped in the crystalline walls that glimmer faintly with fel energy."
  155. Flare Gun
    Item level 1
    Quest
    Use: Shoots a flare into the air while Taskmaster Fizzule is nearby.
  156. Phial of Scrying
    Item level 1
    Quest
    5 Charges
  157. Slimy Pinecone
    Item level 1
    Quest
    Use: Throw the pinecones at the workstation altars to let nature retake what has been lost. (15 Sec Cooldown)
  158. Syndicate Uniform
    Item level 1
    Quest
    Use: Disguise yourself as a member of the Syndicate. Suspicious activity will break the disguise. (30 Sec Cooldown)

Gone from the client

Items the game's tables no longer carry. They may come back in a later build.

  • Disorienting Smog Potion
  • Recipe: Disorienting Smog Potion
  • Shen'dar Village Offering Coffer
  • Taleen's Offering
  • Sealed Letter
  • Seal of True Sight
  • Arcane-Infused Net
  • Shen'dar Ledgers
  • Roasted Zephyrseed Pie

Build history

Every beta build we have compared, newest first. Open one to see everything it changed.

  1. 1.60.1.70425NewestOn this page

    after 1.60.1.70291

    66 class changes, 8 new spells, 15 racial changes, 158 items with new stats, 31 bind differently, 32 items renamed, 9 items added and 9 items removed.

  2. after 1.60.1.70245

    27 class changes, 249 items with new stats, 53 bind differently, 5 items renamed and 17 items added.

  3. after 1.60.1.70205

    13 class changes, 3 new spells and 1 item with new stats.

  4. 1.60.1.70235

    after 1.60.1.70205

    No changes to items, spells or talents. This build only updated the game itself.

  5. after 1.60.1.70124

    25 class changes, 2 new spells, 119 items with new stats, 18 bind differently, 58 items renamed, 2 items added and 3 items removed.

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