All classes

Priest races in WoW Forever

Discipline · Holy · Shadow

6 races can be a Priest in Forever: 4 Alliance and 2 Horde. Gnome is new to the class since Classic. Each race is listed with its racial abilities, so you can weigh what it brings to a Priest before you make your character. Every Priest race has two Priest spells of its own. Fear Ward, a Dwarf spell in Classic, is now learned by every Priest.

Alliance4

  • Human

    Alliance

    Active racials
    • Will to Survive

      Remove stuns.

    • Perception

      Detect stealthed enemies for 20 seconds.

    Passive racials
    • Sword Specialization

      Swords increase spell and ability critical chance by 2%.

    • The Human Spirit

      5% increased Spirit.

    Human Priest spells
    • Divine Grace

      Instantly heals a friendly target below 50% health and removes Weakened Soul. Cannot be cast on yourself.

    • Feedback

      For 15 seconds, any spell cast against you burns the caster's mana and deals Shadow damage for each point burned.

  • Dwarf

    Alliance

    Active racials
    • Stoneform

      Immunity to bleeds, poisons and diseases, and reduced physical damage taken for 8 seconds.

    • Find Treasure

      Track nearby treasure chests.

    Passive racials
    • Mace Specialization

      Maces increase spell and ability critical chance by 1%.

    • Big Game Hunter

      Damage to Beasts increased by 5%.

    Dwarf Priest spells
    • Chastise

      Deals Holy damage and immobilizes the target for up to 2 seconds. Only works against Humanoids.

    • Desperate Prayer

      Instantly heals you.

  • Night Elf

    Alliance

    Active racials
    • Elune's Light

      Increases critical chance by 10% for 15 seconds.

    • Shadowmeld

      Gain stealth while immobile.

    Passive racials
    • Quickness

      1% increased dodge chance and 2% increased run speed.

    • Wisp Spirit

      75% increased run speed while dead.

    Night Elf Priest spells
    • Elune's Grace

      Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 seconds, or until you are missed 3 times.

    • Starshards

      Rains starshards on the target, dealing Arcane damage over 6 seconds.

  • Gnome

    Alliance

    New in Forever
    Active racials
    • Escape Artist

      Brief immunity to roots and snares.

    • Eureka!

      Reduced cost and 10% increased damage or healing on your next 3 spells or abilities.

    Passive racials
    • Expansive Mind

      Maximum mana, rage or energy increased by 5%.

    • Engineering Specialization

      More reliable engineering devices.

    Gnome Priest spells
    • Confounding Flash

      Confuses up to 5 enemies within 8 yards for 3 seconds. Any damage breaks the effect.

    • Contingency Plan

      Wards an ally for 30 seconds. The next time damage drops them below 35% health, they gain a shield that absorbs damage and start to heal.

Horde2

  • Undead

    Horde

    Active racials
    • Will of the Forsaken

      Removes charm, fear and sleep.

    • Cannibalize

      Consume corpses to regenerate 35% of your health and mana over time.

    Passive racials
    • Underwater Breathing

      Breathe 300% longer underwater.

    • Touch of the Grave

      Sometimes drain health with your attacks.

    Undead Priest spells
    • Dark Sacrifice

      Trade your own health for mana over 15 seconds.

    • Touch of Weakness

      The next melee attack against you deals Shadow damage to the attacker and lowers its melee attack power.

  • Troll

    Horde

    Active racials
    • Berserking

      Increases casting and attack speed by 10% for 10 seconds.

    • Rapid Regeneration

      Regenerate 50% of your maximum health over time.

    Passive racials
    • Beast Slaying

      Damage to Beasts increased by 5%.

    • Regeneration

      10% of health regeneration continues in combat.

    Troll Priest spells
    • Hex of Weakness

      Lowers the target's melee attack power and the healing it receives by 20% for 2 minutes.

    • Shadowguard

      Surrounds you with shadows, so attackers that hit you take Shadow damage. 3 charges.

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