All classes

Warlock races in WoW Forever

Affliction · Demonology · Destruction

5 races can be a Warlock in Forever: 2 Alliance and 3 Horde. Troll is new to the class since Classic. Each race is listed with its racial abilities, so you can weigh what it brings to a Warlock before you make your character.

Alliance2

  • Human

    Alliance

    Active racials
    • Will to Survive

      Remove stuns.

    • Perception

      Detect stealthed enemies for 20 seconds.

    Passive racials
    • Sword Specialization

      Swords increase spell and ability critical chance by 2%.

    • The Human Spirit

      5% increased Spirit.

  • Gnome

    Alliance

    Active racials
    • Escape Artist

      Brief immunity to roots and snares.

    • Eureka!

      Reduced cost and 10% increased damage or healing on your next 3 spells or abilities.

    Passive racials
    • Expansive Mind

      Maximum mana, rage or energy increased by 5%.

    • Engineering Specialization

      More reliable engineering devices.

Horde3

  • Orc

    Horde

    Active racials
    • Blood Fury

      Increases attack power and spell power by 10% for 15 seconds.

    • Shatter Curse

      Immunity to curses and banes, and reduced magic damage taken for 8 seconds.

    Passive racials
    • Axe Specialization

      Axes increase spell and ability critical chance by 1%.

    • Hardiness

      Stun durations decreased by 20%.

  • Undead

    Horde

    Active racials
    • Will of the Forsaken

      Removes charm, fear and sleep.

    • Cannibalize

      Consume corpses to regenerate 35% of your health and mana over time.

    Passive racials
    • Underwater Breathing

      Breathe 300% longer underwater.

    • Touch of the Grave

      Sometimes drain health with your attacks.

  • Troll

    Horde

    New in Forever
    Active racials
    • Berserking

      Increases casting and attack speed by 10% for 10 seconds.

    • Rapid Regeneration

      Regenerate 50% of your maximum health over time.

    Passive racials
    • Beast Slaying

      Damage to Beasts increased by 5%.

    • Regeneration

      10% of health regeneration continues in combat.

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