Mage races in WoW Forever
Arcane · Fire · Frost
6 races can be a Mage in Forever: 3 Alliance and 3 Horde. High Order Skyborne and Orc are new to the class since Classic. Each race is listed with its racial abilities, so you can weigh what it brings to a Mage before you make your character.
Alliance3

Human
Alliance
Active racials

Will to Survive
Remove stuns.

Perception
Detect stealthed enemies for 20 seconds.
Passive racials

Sword Specialization
Swords increase spell and ability critical chance by 2%.

The Human Spirit
5% increased Spirit.

Gnome
Alliance
Active racials

Escape Artist
Brief immunity to roots and snares.

Eureka!
Reduced cost and 10% increased damage or healing on your next 3 spells or abilities.
Passive racials

Expansive Mind
Maximum mana, rage or energy increased by 5%.

Engineering Specialization
More reliable engineering devices.
New raceHigh Order Skyborne
Alliance
Active racials

Walk on Air
Glide downward through the air for 10 seconds.

Read Ley Line
Activate a ley line to gain 100% increased health and mana regeneration.
Passive racials

Wind Blessed
1% increased melee, ranged and spellcasting haste.

Elemental Insight
Damage to Elementals increased by 5%.
Horde3
New in ForeverOrc
Horde
Active racials

Blood Fury
Increases attack power and spell power by 10% for 15 seconds.

Shatter Curse
Immunity to curses and banes, and reduced magic damage taken for 8 seconds.
Passive racials

Axe Specialization
Axes increase spell and ability critical chance by 1%.

Hardiness
Stun durations decreased by 20%.

Undead
Horde
Active racials

Will of the Forsaken
Removes charm, fear and sleep.

Cannibalize
Consume corpses to regenerate 35% of your health and mana over time.
Passive racials

Underwater Breathing
Breathe 300% longer underwater.

Touch of the Grave
Sometimes drain health with your attacks.

Troll
Horde
Active racials

Berserking
Increases casting and attack speed by 10% for 10 seconds.

Rapid Regeneration
Regenerate 50% of your maximum health over time.
Passive racials

Beast Slaying
Damage to Beasts increased by 5%.

Regeneration
10% of health regeneration continues in combat.