World of Warcraft: Forever launches on November 4, 2026. Raids unlock on December 9, 2026.

Professions

Engineering

Higher engineering skill allows you to learn higher level engineering schematics. Schematics can be found on trainers around the world as well as from quests and monsters.

  1. Rough Blasting PowderKnown from the startNeeds Engineering 1. Orange to 20, yellow to 30, green to 40, then grey: no more skill from it.
  2. Crafted Light ShotMakes 200Known from the startNeeds Engineering 1. Orange to 30, yellow to 45, green to 60, then grey: no more skill from it.
  3. Rough DynamiteMakes 2Known from the startNeeds Engineering 1. Orange to 30, yellow to 45, green to 60, then grey: no more skill from it.
  4. Reagent BotForeverNot known yetThe skill it needs is not known yet. Orange to 20, yellow to 22, green to 25, then grey: no more skill from it.
  5. SAF-T DynamiteForeverSchematic: SAF-T DynamiteNeeds Engineering 25. Orange to 25, yellow to 30, green to 35, then grey: no more skill from it.
  6. SAF-T TabsForeverSchematic: SAF-T TabsNeeds Engineering 25. Orange to 25, yellow to 27, green to 30, then grey: no more skill from it.
  7. Handful of Copper BoltsTrainerNeeds Engineering 30. Orange to 45, yellow to 52, green to 60, then grey: no more skill from it.
  8. Rough Copper BombMakes 2TrainerNeeds Engineering 30. Orange to 60, yellow to 75, green to 90, then grey: no more skill from it.
  9. Arclight SpannerTrainerNeeds Engineering 50. Orange to 70, yellow to 80, green to 90, then grey: no more skill from it.
  10. Copper TubeTrainerNeeds Engineering 50. Orange to 80, yellow to 95, green to 110, then grey: no more skill from it.
  11. Rough BoomstickTrainerNeeds Engineering 50. Orange to 80, yellow to 95, green to 110, then grey: no more skill from it.
  12. Crude ScopeTrainerNeeds Engineering 60. Orange to 90, yellow to 105, green to 120, then grey: no more skill from it.
  13. Copper ModulatorTrainerNeeds Engineering 65. Orange to 95, yellow to 110, green to 125, then grey: no more skill from it.
  14. Coarse Blasting PowderTrainerNeeds Engineering 75. Orange to 85, yellow to 90, green to 95, then grey: no more skill from it.
  15. Crafted Heavy ShotMakes 200TrainerNeeds Engineering 75. Orange to 85, yellow to 90, green to 95, then grey: no more skill from it.
  16. Coarse DynamiteMakes 2TrainerNeeds Engineering 75. Orange to 90, yellow to 97, green to 105, then grey: no more skill from it.
  17. Target DummyTrainerNeeds Engineering 85. Orange to 115, yellow to 130, green to 145, then grey: no more skill from it.
  18. Silver ContactMakes 5TrainerNeeds Engineering 90. Orange to 110, yellow to 125, green to 140, then grey: no more skill from it.
  19. EZ-Thro WrapForeverSchematic: EZ-Thro WrapNeeds Engineering 100. Orange to 100, yellow to 102, green to 105, then grey: no more skill from it.
  20. Ez-Thro DynamiteMakes 2Schematic: EZ-Thro DynamiteNeeds Engineering 100. Orange to 115, yellow to 122, green to 130, then grey: no more skill from it.
  21. Practice LockTrainerNeeds Engineering 100. Orange to 115, yellow to 122, green to 130, then grey: no more skill from it.
  22. Flying Tiger GogglesTrainerNeeds Engineering 100. Orange to 130, yellow to 145, green to 160, then grey: no more skill from it.
  23. Bronze TubeTrainerNeeds Engineering 105. Orange to 105, yellow to 130, green to 155, then grey: no more skill from it.
  24. Large Copper BombMakes 3TrainerNeeds Engineering 105. Orange to 105, yellow to 130, green to 155, then grey: no more skill from it.
  25. Deadly BlunderbussTrainerNeeds Engineering 105. Orange to 130, yellow to 142, green to 155, then grey: no more skill from it.
  26. Standard ScopeTrainerNeeds Engineering 110. Orange to 135, yellow to 147, green to 160, then grey: no more skill from it.
  27. Small Bronze BombMakes 2TrainerNeeds Engineering 120. Orange to 120, yellow to 145, green to 170, then grey: no more skill from it.
  28. Shadow GogglesSchematic: Shadow GogglesNeeds Engineering 120. Orange to 145, yellow to 157, green to 170, then grey: no more skill from it.
  29. 9-60 Battery PackForeverSchematic: 9-60 Battery PackNeeds Engineering 125. Orange to 125, yellow to 135, green to 145, then grey: no more skill from it.
  30. Crafted Solid ShotMakes 200TrainerNeeds Engineering 125. Orange to 125, yellow to 135, green to 145, then grey: no more skill from it.
  31. Flame DeflectorSchematic: Flame DeflectorNeeds Engineering 125. Orange to 125, yellow to 150, green to 175, then grey: no more skill from it.
  32. Heavy Blasting PowderTrainerNeeds Engineering 125. Orange to 125, yellow to 135, green to 145, then grey: no more skill from it.
  33. Heavy DynamiteMakes 3TrainerNeeds Engineering 125. Orange to 125, yellow to 135, green to 145, then grey: no more skill from it.
  34. Small Blue RocketMakes 5Schematic: Small Blue RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
  35. Small Green RocketMakes 5Schematic: Small Green RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
  36. Small Purple RocketForeverMakes 5Schematic: Small Purple RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
  37. Small Red RocketMakes 5Schematic: Small Red RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
  38. Small White RocketForeverMakes 5Schematic: Small White RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
  39. Small Yellow RocketForeverMakes 5Schematic: Small Yellow RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
  40. Whirring Bronze GizmoTrainerNeeds Engineering 125. Orange to 125, yellow to 150, green to 175, then grey: no more skill from it.
  41. SandpaperForeverNot known yetThe skill it needs is not known yet. Orange to 130, yellow to 142, green to 155, then grey: no more skill from it.
  42. Silver-plated ShotgunTrainerNeeds Engineering 130. Orange to 155, yellow to 167, green to 180, then grey: no more skill from it.
  43. Ornate SpyglassTrainerNeeds Engineering 135. Orange to 160, yellow to 172, green to 185, then grey: no more skill from it.
  44. Big Bronze BombMakes 3TrainerNeeds Engineering 140. Orange to 140, yellow to 165, green to 190, then grey: no more skill from it.
  45. Repair BotForeverBlueprint: Repair BotNeeds Engineering 140. Orange to 140, yellow to 142, green to 145, then grey: no more skill from it.
  46. Bronze FrameworkTrainerNeeds Engineering 145. Orange to 145, yellow to 170, green to 195, then grey: no more skill from it.
  47. No Slip SAF-T PaddingForeverSchematic: No Slip SAF-T PaddingNeeds Engineering 145. Orange to 145, yellow to 147, green to 150, then grey: no more skill from it.
  48. Aquadynamic Fish AttractorMakes 3TrainerNeeds Engineering 150. Orange to 150, yellow to 160, green to 170, then grey: no more skill from it.
  49. Blue FireworkMakes 3Schematic: Blue FireworkNeeds Engineering 150. Orange to 150, yellow to 162, green to 175, then grey: no more skill from it.
  50. Gold Power CoreMakes 3TrainerNeeds Engineering 150. Orange to 150, yellow to 170, green to 190, then grey: no more skill from it.
  51. Green FireworkMakes 3Schematic: Green FireworkNeeds Engineering 150. Orange to 150, yellow to 162, green to 175, then grey: no more skill from it.
  52. Red FireworkMakes 3Schematic: Red FireworkNeeds Engineering 150. Orange to 150, yellow to 162, green to 175, then grey: no more skill from it.
  53. Explosive SheepTrainerNeeds Engineering 150. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
  54. Green Tinted GogglesTrainerNeeds Engineering 150. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
  55. Ice DeflectorSchematic: Ice DeflectorNeeds Engineering 155. Orange to 175, yellow to 185, green to 195, then grey: no more skill from it.
  56. Iron StrutTrainerNeeds Engineering 160. Orange to 160, yellow to 170, green to 180, then grey: no more skill from it.
  57. GyrochronatomTrainerNeeds Engineering 170. Orange to 170, yellow to 190, green to 210, then grey: no more skill from it.
  58. Compact Harvest Reaper KitTrainerNeeds Engineering 175. Orange to 175, yellow to 195, green to 215, then grey: no more skill from it.
  59. Gyromatic Micro-AdjustorTrainerNeeds Engineering 175. Orange to 175, yellow to 195, green to 215, then grey: no more skill from it.
  60. Iron GrenadeMakes 3TrainerNeeds Engineering 175. Orange to 175, yellow to 195, green to 215, then grey: no more skill from it.
  61. Large Blue RocketMakes 5Schematic: Large Blue RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
  62. Large Green RocketMakes 5Schematic: Large Green RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
  63. Large Purple RocketForeverMakes 5Schematic: Large Purple RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
  64. Large Red RocketMakes 5Schematic: Large Red RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
  65. Large White RocketForeverMakes 5Schematic: Large White RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
  66. Large Yellow RocketForeverMakes 5Schematic: Large Yellow RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
  67. SAF-T BellForeverSchematic: SAF-T BellNeeds Engineering 175. Orange to 175, yellow to 177, green to 180, then grey: no more skill from it.
  68. Solid Blasting PowderTrainerNeeds Engineering 175. Orange to 175, yellow to 185, green to 195, then grey: no more skill from it.
  69. Solid DynamiteMakes 2TrainerNeeds Engineering 175. Orange to 175, yellow to 185, green to 195, then grey: no more skill from it.
  70. Clanking CordForeverSchematic: Clanking CordNeeds Engineering 175. Orange to 180, yellow to 182, green to 185, then grey: no more skill from it.
  71. Bright-Eye GogglesSchematic: Bright-Eye GogglesNeeds Engineering 175. Orange to 195, yellow to 205, green to 215, then grey: no more skill from it.
  72. Accurate ScopeSchematic: Accurate ScopeNeeds Engineering 180. Orange to 200, yellow to 210, green to 220, then grey: no more skill from it.
  73. Advanced Target DummyTrainerNeeds Engineering 185. Orange to 185, yellow to 205, green to 225, then grey: no more skill from it.
  74. Flash BombSchematic: Flash BombNeeds Engineering 185. Orange to 185, yellow to 205, green to 225, then grey: no more skill from it.
  75. Craftsman's MonocleSchematic: Craftsman's MonocleNeeds Engineering 185. Orange to 205, yellow to 215, green to 225, then grey: no more skill from it.
  76. Big Iron BombMakes 2TrainerNeeds Engineering 190. Orange to 190, yellow to 210, green to 230, then grey: no more skill from it.
  77. EZ-Thro Fireproof FuseForeverSchematic: EZ-Thro Fireproof FuseNeeds Engineering 190. Orange to 190, yellow to 192, green to 195, then grey: no more skill from it.
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