Engineering
Higher engineering skill allows you to learn higher level engineering schematics. Schematics can be found on trainers around the world as well as from quests and monsters.
MaterialsLearned from
- Rough Blasting PowderKnown from the startNeeds Engineering 1. Orange to 20, yellow to 30, green to 40, then grey: no more skill from it.
- Crafted Light ShotKnown from the startNeeds Engineering 1. Orange to 30, yellow to 45, green to 60, then grey: no more skill from it.
- Rough DynamiteKnown from the startNeeds Engineering 1. Orange to 30, yellow to 45, green to 60, then grey: no more skill from it.
- Reagent BotForeverNot known yetThe skill it needs is not known yet. Orange to 20, yellow to 22, green to 25, then grey: no more skill from it.
- SAF-T DynamiteForeverSchematic: SAF-T DynamiteNeeds Engineering 25. Orange to 25, yellow to 30, green to 35, then grey: no more skill from it.
- SAF-T TabsForeverSchematic: SAF-T TabsNeeds Engineering 25. Orange to 25, yellow to 27, green to 30, then grey: no more skill from it.
- Handful of Copper BoltsTrainerNeeds Engineering 30. Orange to 45, yellow to 52, green to 60, then grey: no more skill from it.
- Rough Copper BombTrainerNeeds Engineering 30. Orange to 60, yellow to 75, green to 90, then grey: no more skill from it.
- Arclight SpannerTrainerNeeds Engineering 50. Orange to 70, yellow to 80, green to 90, then grey: no more skill from it.
- Copper TubeTrainerNeeds Engineering 50. Orange to 80, yellow to 95, green to 110, then grey: no more skill from it.
- Rough BoomstickTrainerNeeds Engineering 50. Orange to 80, yellow to 95, green to 110, then grey: no more skill from it.
- SAF-T Copper BombForeverSchematic: SAF-T Copper BombNeeds Engineering 55. Orange to 55, yellow to 60, green to 65, then grey: no more skill from it.
- Crude ScopeTrainerNeeds Engineering 60. Orange to 90, yellow to 105, green to 120, then grey: no more skill from it.
- Harvester Override SignalcasterForeverSchematic: Harvester Override SignalcasterNeeds Engineering 65. Orange to 65, yellow to 72, green to 80, then grey: no more skill from it.
- Copper ModulatorTrainerNeeds Engineering 65. Orange to 95, yellow to 110, green to 125, then grey: no more skill from it.
- Coarse Blasting PowderTrainerNeeds Engineering 75. Orange to 85, yellow to 90, green to 95, then grey: no more skill from it.
- Crafted Heavy ShotTrainerNeeds Engineering 75. Orange to 85, yellow to 90, green to 95, then grey: no more skill from it.
- Coarse DynamiteTrainerNeeds Engineering 75. Orange to 90, yellow to 97, green to 105, then grey: no more skill from it.
- Mechanical Squirrel BoxSchematic: Mechanical SquirrelNeeds Engineering 75. Orange to 105, yellow to 120, green to 135, then grey: no more skill from it.
- Satchel of Copper BombsForeverSchematic: Satchel of Copper BombsNeeds Engineering 85. Orange to 90, yellow to 92, green to 95, then grey: no more skill from it.
- Target DummyTrainerNeeds Engineering 85. Orange to 115, yellow to 130, green to 145, then grey: no more skill from it.
- Silver ContactTrainerNeeds Engineering 90. Orange to 110, yellow to 125, green to 140, then grey: no more skill from it.
- EZ-Thro WrapForeverSchematic: EZ-Thro WrapNeeds Engineering 100. Orange to 100, yellow to 102, green to 105, then grey: no more skill from it.
- Ez-Thro DynamiteSchematic: EZ-Thro DynamiteNeeds Engineering 100. Orange to 115, yellow to 122, green to 130, then grey: no more skill from it.
- Practice LockTrainerNeeds Engineering 100. Orange to 115, yellow to 122, green to 130, then grey: no more skill from it.
- Flying Tiger GogglesTrainerNeeds Engineering 100. Orange to 130, yellow to 145, green to 160, then grey: no more skill from it.
- Small Seaforium ChargeSchematic: Small Seaforium ChargeNeeds Engineering 100. Orange to 130, yellow to 145, green to 160, then grey: no more skill from it.
- Bronze TubeTrainerNeeds Engineering 105. Orange to 105, yellow to 130, green to 155, then grey: no more skill from it.
- Large Copper BombTrainerNeeds Engineering 105. Orange to 105, yellow to 130, green to 155, then grey: no more skill from it.
- Deadly BlunderbussTrainerNeeds Engineering 105. Orange to 130, yellow to 142, green to 155, then grey: no more skill from it.
- Standard ScopeTrainerNeeds Engineering 110. Orange to 135, yellow to 147, green to 160, then grey: no more skill from it.
- Small Bronze BombTrainerNeeds Engineering 120. Orange to 120, yellow to 145, green to 170, then grey: no more skill from it.
- Lovingly Crafted BoomstickSchematic: Lovingly Crafted BoomstickNeeds Engineering 120. Orange to 145, yellow to 157, green to 170, then grey: no more skill from it.
- Shadow GogglesSchematic: Shadow GogglesNeeds Engineering 120. Orange to 145, yellow to 157, green to 170, then grey: no more skill from it.
- 9-60 Battery PackForeverSchematic: 9-60 Battery PackNeeds Engineering 125. Orange to 125, yellow to 135, green to 145, then grey: no more skill from it.
- Crafted Solid ShotTrainerNeeds Engineering 125. Orange to 125, yellow to 135, green to 145, then grey: no more skill from it.
- Flame DeflectorSchematic: Flame DeflectorNeeds Engineering 125. Orange to 125, yellow to 150, green to 175, then grey: no more skill from it.
- Heavy Blasting PowderTrainerNeeds Engineering 125. Orange to 125, yellow to 135, green to 145, then grey: no more skill from it.
- Heavy DynamiteTrainerNeeds Engineering 125. Orange to 125, yellow to 135, green to 145, then grey: no more skill from it.
- Small Blue RocketSchematic: Small Blue RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
- Small Green RocketSchematic: Small Green RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
- Small Purple RocketForeverSchematic: Small Purple RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
- Small Red RocketSchematic: Small Red RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
- Small White RocketForeverSchematic: Small White RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
- Small Yellow RocketForeverSchematic: Small Yellow RocketNeeds Engineering 125. Orange to 125, yellow to 137, green to 150, then grey: no more skill from it.
- Whirring Bronze GizmoTrainerNeeds Engineering 125. Orange to 125, yellow to 150, green to 175, then grey: no more skill from it.
- Gnomish Universal RemoteSchematic: Gnomish Universal RemoteNeeds Engineering 125. Orange to 150, yellow to 162, green to 175, then grey: no more skill from it.
- EZ-Thro Copper Bomb XLForeverSchematic: EZ-Thro Copper Bomb XLNeeds Engineering 130. Orange to 130, yellow to 155, green to 180, then grey: no more skill from it.
- SandpaperForeverNot known yetThe skill it needs is not known yet. Orange to 130, yellow to 142, green to 155, then grey: no more skill from it.
- Silver-plated ShotgunTrainerNeeds Engineering 130. Orange to 155, yellow to 167, green to 180, then grey: no more skill from it.
- Goblin Rocket BootsSchematic: Goblin Rocket Boots+1Needs Engineering 130. Orange to 245, yellow to 255, green to 265, then grey: no more skill from it.
- Ornate SpyglassTrainerNeeds Engineering 135. Orange to 160, yellow to 172, green to 185, then grey: no more skill from it.
- Big Bronze BombTrainerNeeds Engineering 140. Orange to 140, yellow to 165, green to 190, then grey: no more skill from it.
- Repair BotForeverBlueprint: Repair BotNeeds Engineering 140. Orange to 140, yellow to 142, green to 145, then grey: no more skill from it.
- Hoof-Shaped Foot PedalForeverSchematic: Hoof-Shaped Foot PedalNeeds Engineering 140. Orange to 150, yellow to 155, green to 160, then grey: no more skill from it.
- Minor RecombobulatorSchematic: Minor RecombobulatorNeeds Engineering 140. Orange to 165, yellow to 177, green to 190, then grey: no more skill from it.
- Bronze FrameworkTrainerNeeds Engineering 145. Orange to 145, yellow to 170, green to 195, then grey: no more skill from it.
- No Slip SAF-T PaddingForeverSchematic: No Slip SAF-T PaddingNeeds Engineering 145. Orange to 145, yellow to 147, green to 150, then grey: no more skill from it.
- SAF-T Bronze BombForeverSchematic: SAF-T Bronze BombNeeds Engineering 145. Orange to 145, yellow to 170, green to 195, then grey: no more skill from it.
- Moonsight RifleSchematic: Moonsight RifleNeeds Engineering 145. Orange to 170, yellow to 182, green to 195, then grey: no more skill from it.
- Aquadynamic Fish AttractorTrainerNeeds Engineering 150. Orange to 150, yellow to 160, green to 170, then grey: no more skill from it.
- Blue FireworkSchematic: Blue FireworkNeeds Engineering 150. Orange to 150, yellow to 162, green to 175, then grey: no more skill from it.
- Gold Power CoreTrainerNeeds Engineering 150. Orange to 150, yellow to 170, green to 190, then grey: no more skill from it.
- Green FireworkSchematic: Green FireworkNeeds Engineering 150. Orange to 150, yellow to 162, green to 175, then grey: no more skill from it.
- Red FireworkSchematic: Red FireworkNeeds Engineering 150. Orange to 150, yellow to 162, green to 175, then grey: no more skill from it.
- SAF-T Jumbo DynamiteForeverSchematic: SAF-T Jumbo DynamiteNeeds Engineering 150. Orange to 150, yellow to 160, green to 170, then grey: no more skill from it.
- Explosive SheepTrainerNeeds Engineering 150. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
- Green Tinted GogglesTrainerNeeds Engineering 150. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
- Ice DeflectorSchematic: Ice DeflectorNeeds Engineering 155. Orange to 175, yellow to 185, green to 195, then grey: no more skill from it.
- Iron StrutTrainerNeeds Engineering 160. Orange to 160, yellow to 170, green to 180, then grey: no more skill from it.
- Discombobulator RaySchematic: Discombobulator RayNeeds Engineering 160. Orange to 180, yellow to 190, green to 200, then grey: no more skill from it.
- Goblin Jumper CablesSchematic: Goblin Jumper CablesNeeds Engineering 165. Orange to 160, yellow to 180, green to 200, then grey: no more skill from it.
- Satchel of Bronze BombsForeverSchematic: Satchel of Bronze BombsNeeds Engineering 165. Orange to 170, yellow to 172, green to 175, then grey: no more skill from it.
- Portable Bronze MortarSchematic: Portable Bronze MortarNeeds Engineering 165. Orange to 185, yellow to 195, green to 205, then grey: no more skill from it.
- GyrochronatomTrainerNeeds Engineering 170. Orange to 170, yellow to 190, green to 210, then grey: no more skill from it.
- Compact Harvest Reaper KitTrainerNeeds Engineering 175. Orange to 175, yellow to 195, green to 215, then grey: no more skill from it.
- Gyromatic Micro-AdjustorTrainerNeeds Engineering 175. Orange to 175, yellow to 195, green to 215, then grey: no more skill from it.
- Iron GrenadeTrainerNeeds Engineering 175. Orange to 175, yellow to 195, green to 215, then grey: no more skill from it.
- Large Blue RocketSchematic: Large Blue RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
- Large Green RocketSchematic: Large Green RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
- Large Purple RocketForeverSchematic: Large Purple RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
- Large Red RocketSchematic: Large Red RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
- Large White RocketForeverSchematic: Large White RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
- Large Yellow RocketForeverSchematic: Large Yellow RocketNeeds Engineering 175. Orange to 175, yellow to 187, green to 200, then grey: no more skill from it.
- SAF-T BellForeverSchematic: SAF-T BellNeeds Engineering 175. Orange to 175, yellow to 177, green to 180, then grey: no more skill from it.
- Solid Blasting PowderTrainerNeeds Engineering 175. Orange to 175, yellow to 185, green to 195, then grey: no more skill from it.
- Solid DynamiteTrainerNeeds Engineering 175. Orange to 175, yellow to 185, green to 195, then grey: no more skill from it.
- Clanking CordForeverSchematic: Clanking CordNeeds Engineering 175. Orange to 180, yellow to 182, green to 185, then grey: no more skill from it.
- Gizmo GirdleForeverSchematic: Gizmo GirdleNeeds Engineering 175. Orange to 180, yellow to 182, green to 185, then grey: no more skill from it.
- Whimsical WaistwrapForeverSchematic: Whimsical WaistwrapNeeds Engineering 175. Orange to 180, yellow to 182, green to 185, then grey: no more skill from it.
- Bright-Eye GogglesSchematic: Bright-Eye GogglesNeeds Engineering 175. Orange to 195, yellow to 205, green to 215, then grey: no more skill from it.
- Shafety SheepForeverSchematic: Shafety SheepNeeds Engineering 175. Orange to 200, yellow to 212, green to 225, then grey: no more skill from it.
- Accurate ScopeSchematic: Accurate ScopeNeeds Engineering 180. Orange to 200, yellow to 210, green to 220, then grey: no more skill from it.
- Advanced Target DummyTrainerNeeds Engineering 185. Orange to 185, yellow to 205, green to 225, then grey: no more skill from it.
- Flash BombSchematic: Flash BombNeeds Engineering 185. Orange to 185, yellow to 205, green to 225, then grey: no more skill from it.
- Craftsman's MonocleSchematic: Craftsman's MonocleNeeds Engineering 185. Orange to 205, yellow to 215, green to 225, then grey: no more skill from it.
- Big Iron BombTrainerNeeds Engineering 190. Orange to 190, yellow to 210, green to 230, then grey: no more skill from it.
- Centaur Banner Deployment DeviceForeverSchematic: Centaur Banner Deployment DeviceNeeds Engineering 190. Orange to 190, yellow to 197, green to 205, then grey: no more skill from it.
- EZ-Thro Fireproof FuseForeverSchematic: EZ-Thro Fireproof FuseNeeds Engineering 190. Orange to 190, yellow to 192, green to 195, then grey: no more skill from it.
- Snowmaster 9000Schematic: Snowmaster 9000Needs Engineering 190. Orange to 190, yellow to 210, green to 230, then grey: no more skill from it.
Showing 100 of 238
SkillMakeCrafts
- At 50: train Journeyman Engineering·needs level 10450
- At 125: train Expert Engineering·needs level 2045
- At 200: train Artisan Engineering·needs level 35450