All classes

Rogue spells in WoW Forever

Assassination · Combat · Subtlety

Every Rogue spell and rank to level 60, 37 abilities in all, grouped by the level you learn them. Set your level to see what the next few levels bring, and hover a spell for its full tooltip. The 2 abilities Forever added and the 14 spells it reworked are marked: see them beside their Classic text.

118 of 118 learned

Level 1

  • Blade FlurryReworkedCombatBlade Flurry25 EnergyInstant2 min cooldownNewIncreases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.OldIncreases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.Learned at level 1 · Physical
  • EviscerateRank 1AssassinationEviscerateRank 135 EnergyMelee RangeInstantFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damageLearned at level 1 · Physical
  • ParryPassiveGeneralParryPassiveGives a chance to parry enemy melee attacks.Learned at level 1
  • Shoot CrossbowGeneralShoot CrossbowAttack with an equipped wand.Learned at level 1
  • Sinister StrikeRank 1CombatSinister StrikeRank 145 EnergyMelee RangeInstantAn instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point.Learned at level 1 · Physical
  • StealthRank 1SubtletyStealthRank 1Instant10 sec cooldownAllows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.Learned at level 1 · Physical10

Level 4

  • BackstabRank 1CombatBackstabRank 160 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 15 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 4 · Physical1
  • Pick PocketSubtletyPick PocketMelee RangeInstantRequires StealthPick the target's pocket.Learned at level 4 · Physical1

Level 6

  • GougeReworkedRank 1CombatGougeRank 145 EnergyMelee RangeInstant10 sec cooldownNewCauses 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.OldCauses 10 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.Learned at level 6 · Physical1
  • Sinister StrikeRank 2CombatSinister StrikeRank 245 EnergyMelee RangeInstantAn instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point.Learned at level 6 · Physical1

Level 8

  • EvasionCombatEvasionInstant5 min cooldownThe rogue's dodge chance will increase by 50% for 15 sec.Learned at level 8 · Physical2
  • EviscerateRank 2AssassinationEviscerateRank 235 EnergyMelee RangeInstantFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damageLearned at level 8 · Physical2

Level 10

  • SapReworkedRank 1SubtletySapRank 165 EnergyMelee RangeInstantRequires StealthNewIncapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.OldIncapacitates the target for up to 25 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.Learned at level 10 · Physical3
  • Slice and DiceRank 1AssassinationSlice and DiceRank 125 Energy100 yd rangeInstantFinishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 secondsLearned at level 10 · Physical3
  • SprintRank 1CombatSprintRank 1Instant5 min cooldownIncreases the rogue's movement speed by 50% for 15 sec. Does not break stealth.Learned at level 10 · Physical3

Level 12

  • BackstabRank 2CombatBackstabRank 260 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 30 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 12 · Physical8
  • KickRank 1CombatKickRank 125 EnergyMelee RangeInstant10 sec cooldownA quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.Learned at level 12 · Physical8

Level 14

  • Expose ArmorReworkedRank 1AssassinationExpose ArmorRank 125 EnergyMelee RangeInstantNewFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 90 armor 2 points: 180 armor 3 points: 270 armor 4 points: 360 armor 5 points: 450 armorOldFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 80 armor 2 points: 160 armor 3 points: 240 armor 4 points: 320 armor 5 points: 400 armorLearned at level 14 · Physical12
  • GarroteRank 1AssassinationGarroteRank 150 EnergyMelee RangeInstantRequires StealthGarrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.Learned at level 14 · Physical12
  • Sinister StrikeRank 3CombatSinister StrikeRank 345 EnergyMelee RangeInstantAn instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point.Learned at level 14 · Physical12

Level 16

  • EviscerateRank 3AssassinationEviscerateRank 335 EnergyMelee RangeInstantFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damageLearned at level 16 · Physical18
  • FeintRank 1CombatFeintRank 120 EnergyMelee RangeInstant10 sec cooldownPerforms a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.Learned at level 16 · Physical18

Level 18

  • AmbushRank 1AssassinationAmbushRank 160 EnergyMelee RangeInstantRequires StealthAmbush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 18 · Physical29
  • GougeReworkedRank 2CombatGougeRank 245 EnergyMelee RangeInstant10 sec cooldownNewCauses 20 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.OldCauses 20 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.Learned at level 18 · Physical29

Level 20

  • BackstabRank 3CombatBackstabRank 360 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 48 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 20 · Physical30
  • Crippling PoisonRank 1PoisonsCrippling PoisonRank 13 sec castReagents: Essence of Pain, Empty VialMakes: Crippling PoisonCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.Learned at level 20
  • Instant PoisonReworkedRank 1PoisonsInstant PoisonRank 13 sec castReagents: Dust of Decay, Empty VialMakes: Instant PoisonNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 13 to 17 Nature damage. 60 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 19 to 25 Nature damage. 40 charges.Learned at level 20 · Nature
  • PremeditationReworkedSubtletyPremeditation20 yd rangeInstant2 min cooldownNewAdds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.OldWhen used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.Learned at level 20 · Physical
  • RuptureReworkedRank 1AssassinationRuptureRank 125 EnergyMelee RangeInstantNewFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secsOldFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 40 damage over 8 secs 2 points: 60 damage over 10 secs 3 points: 84 damage over 12 secs 4 points: 112 damage over 14 secs 5 points: 144 damage over 16 secsLearned at level 20 · Physical30
  • StealthRank 2SubtletyStealthRank 2Instant10 sec cooldownAllows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.Learned at level 20 · Physical30

Level 22

  • DistractReworkedSubtletyDistract30 Energy30 yd rangeInstant30 sec cooldownNewThrows a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.OldThrows a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.Learned at level 22 · Physical40
  • GarroteRank 2AssassinationGarroteRank 250 EnergyMelee RangeInstantRequires StealthGarrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.Learned at level 22 · Physical40
  • Sinister StrikeRank 4CombatSinister StrikeRank 445 EnergyMelee RangeInstantAn instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.Learned at level 22 · Physical40
  • VanishRank 1SubtletyVanishRank 1Instant5 min cooldownReagents: Flash PowderAllows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.Learned at level 22 · Physical40

Level 24

  • Detect TrapsPassiveSubtletyDetect TrapsPassiveGreatly increased chance to detect traps.Learned at level 24 · Physical50
  • EviscerateRank 4AssassinationEviscerateRank 435 EnergyMelee RangeInstantFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damageLearned at level 24 · Physical50
  • Mind-numbing PoisonReworkedRank 1PoisonsMind-numbing PoisonRank 13 sec castReagents: Dust of Decay, Essence of Pain, Empty VialMakes: Mind-numbing PoisonNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 75 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 50 charges.Learned at level 24

Level 26

  • AmbushRank 2AssassinationAmbushRank 260 EnergyMelee RangeInstantRequires StealthAmbush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 26 · Physical60
  • Cheap ShotAssassinationCheap Shot60 EnergyMelee RangeInstantRequires StealthStuns the target for 4 sec. Must be stealthed. Awards 2 combo points.Learned at level 26 · Physical60
  • Expose ArmorReworkedRank 2AssassinationExpose ArmorRank 225 EnergyMelee RangeInstantNewFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 180 armor 2 points: 360 armor 3 points: 540 armor 4 points: 720 armor 5 points: 900 armorOldFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 145 armor 2 points: 290 armor 3 points: 435 armor 4 points: 580 armor 5 points: 725 armorLearned at level 26 · Physical60
  • KickRank 2CombatKickRank 225 EnergyMelee RangeInstant10 sec cooldownA quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.Learned at level 26 · Physical60

Level 28

  • BackstabRank 4CombatBackstabRank 460 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 69 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 28 · Physical80
  • FeintRank 2CombatFeintRank 220 EnergyMelee RangeInstant10 sec cooldownPerforms a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.Learned at level 28 · Physical80
  • Instant PoisonReworkedRank 2PoisonsInstant PoisonRank 23 sec castReagents: Dust of Decay x3, Leaded VialMakes: Instant Poison IINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 20 to 26 Nature damage. 85 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 30 to 38 Nature damage. 55 charges.Learned at level 28 · Nature
  • RuptureReworkedRank 2AssassinationRuptureRank 225 EnergyMelee RangeInstantNewFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secsOldFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 60 damage over 8 secs 2 points: 90 damage over 10 secs 3 points: 126 damage over 12 secs 4 points: 168 damage over 14 secs 5 points: 216 damage over 16 secsLearned at level 28 · Physical80
  • SapReworkedRank 2SubtletySapRank 265 EnergyMelee RangeInstantRequires StealthNewIncapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.OldIncapacitates the target for up to 35 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.Learned at level 28 · Physical80

Level 30

  • Deadly PoisonReworkedRank 1PoisonsDeadly PoisonRank 13 sec castReagents: Deathweed, Leaded VialMakes: Deadly PoisonNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 60 charges.Learned at level 30 · Nature
  • Disarm TrapSubtletyDisarm Trap5 yd range2 sec castSneak up on the trap in order to disarm it. Don't get too close or the trap will go off.Learned at level 30 · Physical1
  • GarroteRank 3AssassinationGarroteRank 350 EnergyMelee RangeInstantRequires StealthGarrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.Learned at level 30 · Physical1
  • HemorrhageReworkedSubtletyHemorrhage35 EnergyMelee RangeInstantNewAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.OldAn instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.Learned at level 30 · Physical
  • Kidney ShotRank 1AssassinationKidney ShotRank 125 EnergyMelee RangeInstant20 sec cooldownFinishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 secondsLearned at level 30 · Physical1
  • MutilateNewRank 1AssassinationMutilateRank 160 EnergyMelee RangeInstantRequires DaggersInstantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Learned at level 30 · Physical
  • Sinister StrikeRank 5CombatSinister StrikeRank 545 EnergyMelee RangeInstantAn instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.Learned at level 30 · Physical1

Level 32

  • EviscerateRank 5AssassinationEviscerateRank 535 EnergyMelee RangeInstantFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damageLearned at level 32 · Physical120
  • GougeReworkedRank 3CombatGougeRank 345 EnergyMelee RangeInstant10 sec cooldownNewCauses 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.OldCauses 32 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.Learned at level 32 · Physical120
  • Wound PoisonReworkedRank 1PoisonsWound PoisonRank 13 sec castReagents: Essence of Pain, Deathweed, Leaded VialMakes: Wound PoisonNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Stacks up to 5 times on a single target. 90 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 55 for 15 sec.Learned at level 32

Level 34

  • AmbushRank 3AssassinationAmbushRank 360 EnergyMelee RangeInstantRequires StealthAmbush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 34 · Physical140
  • BlindReworkedSubtletyBlind30 Energy10 yd rangeInstant5 min cooldownReagents: Blinding PowderBlinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.Learned at level 34 · Nature140
  • Blinding PowderPoisonsBlinding Powder3 sec castReagents: FadeleafMakes: 3 Blinding PowderCreate the reagent for the Blind ability.Learned at level 34
  • SprintRank 2CombatSprintRank 2Instant5 min cooldownIncreases the rogue's movement speed by 60% for 15 sec. Does not break stealth.Learned at level 34 · Physical140

Level 36

  • BackstabRank 5CombatBackstabRank 560 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 36 · Physical160
  • Expose ArmorReworkedRank 3AssassinationExpose ArmorRank 325 EnergyMelee RangeInstantNewFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 270 armor 2 points: 540 armor 3 points: 810 armor 4 points: 1,080 armor 5 points: 1,350 armorOldFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 210 armor 2 points: 420 armor 3 points: 630 armor 4 points: 840 armor 5 points: 1050 armorLearned at level 36 · Physical160
  • Instant PoisonReworkedRank 3PoisonsInstant PoisonRank 33 sec castReagents: Dust of Deterioration, Leaded VialMakes: Instant Poison IIINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 29 to 37 Nature damage. 105 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 44 to 56 Nature damage. 70 charges.Learned at level 36 · Nature
  • RuptureReworkedRank 3AssassinationRuptureRank 325 EnergyMelee RangeInstantNewFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secsOldFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 88 damage over 8 secs 2 points: 130 damage over 10 secs 3 points: 180 damage over 12 secs 4 points: 238 damage over 14 secs 5 points: 304 damage over 16 secsLearned at level 36 · Physical160

Level 38

  • Deadly PoisonReworkedRank 2PoisonsDeadly PoisonRank 23 sec castReagents: Deathweed x2, Leaded VialMakes: Deadly Poison IINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 115 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 52 Nature damage over 12 sec. Stacks up to 5 times on a single target. 75 charges.Learned at level 38 · Nature
  • GarroteRank 4AssassinationGarroteRank 450 EnergyMelee RangeInstantRequires StealthGarrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.Learned at level 38 · Physical180
  • Mind-numbing PoisonReworkedRank 2PoisonsMind-numbing PoisonRank 23 sec castReagents: Dust of Decay x4, Essence of Pain x4, Leaded VialMakes: Mind-numbing Poison IINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 115 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 75 charges.Learned at level 38
  • Sinister StrikeRank 6CombatSinister StrikeRank 645 EnergyMelee RangeInstantAn instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.Learned at level 38 · Physical180

Level 40

  • EviscerateReworkedRank 6AssassinationEviscerateRank 635 EnergyMelee RangeInstantNewFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damageOldFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 99-143 damage 2 points: 176-220 damage 3 points: 253-297 damage 4 points: 330-374 damage 5 points: 407-451 damageLearned at level 40 · Physical2
  • FeintRank 3CombatFeintRank 320 EnergyMelee RangeInstant10 sec cooldownPerforms a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.Learned at level 40 · Physical2
  • MutilateNewRank 2AssassinationMutilateRank 260 EnergyMelee RangeInstantRequires DaggersInstantly attacks with both weapons for 75% weapon damage plus an additional 19 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Learned at level 40 · Physical
  • Safe FallPassiveSubtletySafe FallPassiveReduces damage from falling.Learned at level 40 · Physical2
  • StealthRank 3SubtletyStealthRank 3Instant10 sec cooldownAllows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.Learned at level 40 · Physical2
  • VenomNewAssassinationVenom25 Energy100 yd rangeInstantFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 secondsLearned at level 40 · Physical
  • Wound PoisonReworkedRank 2PoisonsWound PoisonRank 23 sec castReagents: Essence of Pain, Deathweed x2, Leaded VialMakes: Wound Poison IINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 92 for 15 sec. Stacks up to 5 times on a single target. 115 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 75 for 15 sec.Learned at level 40

Level 42

  • AmbushRank 4AssassinationAmbushRank 460 EnergyMelee RangeInstantRequires StealthAmbush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 42 · Physical270
  • KickRank 3CombatKickRank 325 EnergyMelee RangeInstant10 sec cooldownA quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.Learned at level 42 · Physical270
  • Slice and DiceRank 2AssassinationSlice and DiceRank 225 Energy100 yd rangeInstantFinishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 secondsLearned at level 42 · Physical270
  • VanishRank 2SubtletyVanishRank 2Instant5 min cooldownReagents: Flash PowderAllows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).Learned at level 42 · Physical270

Level 44

  • BackstabRank 6CombatBackstabRank 660 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 135 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 44 · Physical290
  • Instant PoisonReworkedRank 4PoisonsInstant PoisonRank 43 sec castReagents: Dust of Deterioration x2, Crystal VialMakes: Instant Poison IVNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 45 to 57 Nature damage. 130 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 67 to 85 Nature damage. 85 charges.Learned at level 44 · Nature
  • RuptureReworkedRank 4AssassinationRuptureRank 425 EnergyMelee RangeInstantNewFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secsOldFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 128 damage over 8 secs 2 points: 185 damage over 10 secs 3 points: 252 damage over 12 secs 4 points: 329 damage over 14 secs 5 points: 416 damage over 16 secsLearned at level 44 · Physical290

Level 46

  • Deadly PoisonReworkedRank 3PoisonsDeadly PoisonRank 33 sec castReagents: Deathweed x3, Crystal VialMakes: Deadly Poison IIINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 56 Nature damage over 12 sec. Stacks up to 5 times on a single target. 135 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 80 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.Learned at level 46 · Nature
  • Expose ArmorReworkedRank 4AssassinationExpose ArmorRank 425 EnergyMelee RangeInstantNewFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 360 armor 2 points: 720 armor 3 points: 1,080 armor 4 points: 1,440 armor 5 points: 1,800 armorOldFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 275 armor 2 points: 550 armor 3 points: 825 armor 4 points: 1100 armor 5 points: 1375 armorLearned at level 46 · Physical310
  • GarroteRank 5AssassinationGarroteRank 550 EnergyMelee RangeInstantRequires StealthGarrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.Learned at level 46 · Physical310
  • GougeReworkedRank 4CombatGougeRank 445 EnergyMelee RangeInstant10 sec cooldownNewCauses 55 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.OldCauses 55 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.Learned at level 46 · Physical310
  • Sinister StrikeRank 7CombatSinister StrikeRank 745 EnergyMelee RangeInstantAn instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo point.Learned at level 46 · Physical310

Level 48

  • EviscerateRank 7AssassinationEviscerateRank 735 EnergyMelee RangeInstantFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damageLearned at level 48 · Physical330
  • SapReworkedRank 3SubtletySapRank 365 EnergyMelee RangeInstantRequires StealthNewIncapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.OldIncapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.Learned at level 48 · Physical330
  • Wound PoisonReworkedRank 3PoisonsWound PoisonRank 33 sec castReagents: Essence of Agony, Deathweed x2, Crystal VialMakes: Wound Poison IIINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 128 for 15 sec. Stacks up to 5 times on a single target. 135 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 105 for 15 sec.Learned at level 48

Level 50

  • AmbushRank 5AssassinationAmbushRank 560 EnergyMelee RangeInstantRequires StealthAmbush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 50 · Physical350
  • Crippling PoisonRank 2PoisonsCrippling PoisonRank 23 sec castReagents: Essence of Agony x3, Crystal VialMakes: Crippling Poison IICoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.Learned at level 50
  • Kidney ShotRank 2AssassinationKidney ShotRank 225 EnergyMelee RangeInstant20 sec cooldownFinishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 secondsLearned at level 50 · Physical350
  • MutilateNewRank 3AssassinationMutilateRank 360 EnergyMelee RangeInstantRequires DaggersInstantly attacks with both weapons for 75% weapon damage plus an additional 27 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Learned at level 50 · Physical

Level 52

  • BackstabRank 7CombatBackstabRank 760 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 165 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 52 · Physical460
  • FeintRank 4CombatFeintRank 420 EnergyMelee RangeInstant10 sec cooldownPerforms a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.Learned at level 52 · Physical460
  • Instant PoisonReworkedRank 5PoisonsInstant PoisonRank 53 sec castReagents: Dust of Deterioration x3, Crystal VialMakes: Instant Poison VNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 62 to 80 Nature damage. 150 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 92 to 118 Nature damage. 100 charges.Learned at level 52 · Nature
  • Mind-numbing PoisonReworkedRank 3PoisonsMind-numbing PoisonRank 33 sec castReagents: Dust of Deterioration x2, Essence of Agony x2, Crystal VialMakes: Mind-numbing Poison IIINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 100 charges.Learned at level 52
  • RuptureReworkedRank 5AssassinationRuptureRank 525 EnergyMelee RangeInstantNewFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secsOldFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 176 damage over 8 secs 2 points: 255 damage over 10 secs 3 points: 348 damage over 12 secs 4 points: 455 damage over 14 secs 5 points: 576 damage over 16 secsLearned at level 52 · Physical460

Level 54

  • Deadly PoisonReworkedRank 4PoisonsDeadly PoisonRank 43 sec castReagents: Deathweed x5, Crystal VialMakes: Deadly Poison IVNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec. Stacks up to 5 times on a single target. 105 charges.Learned at level 54 · Nature
  • GarroteRank 6AssassinationGarroteRank 650 EnergyMelee RangeInstantRequires StealthGarrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.Learned at level 54 · Physical480
  • Sinister StrikeRank 8CombatSinister StrikeRank 845 EnergyMelee RangeInstantAn instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.Learned at level 54 · Physical480

Level 56

  • EviscerateRank 8AssassinationEviscerateRank 835 EnergyMelee RangeInstantFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damageLearned at level 56 · Physical5
  • Expose ArmorReworkedRank 5AssassinationExpose ArmorRank 525 EnergyMelee RangeInstantNewFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1,350 armor 4 points: 1,800 armor 5 points: 2,250 armorOldFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 340 armor 2 points: 680 armor 3 points: 1020 armor 4 points: 1360 armor 5 points: 1700 armorLearned at level 56 · Physical5
  • Wound PoisonReworkedRank 4PoisonsWound PoisonRank 43 sec castReagents: Essence of Agony x2, Deathweed x2, Crystal VialMakes: Wound Poison IVNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 135 for 15 sec.Learned at level 56

Level 58

  • AmbushRank 6AssassinationAmbushRank 660 EnergyMelee RangeInstantRequires StealthAmbush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 58 · Physical520
  • KickRank 4CombatKickRank 425 EnergyMelee RangeInstant10 sec cooldownA quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.Learned at level 58 · Physical520
  • SprintRank 3CombatSprintRank 3Instant5 min cooldownIncreases the rogue's movement speed by 70% for 15 sec. Does not break stealth.Learned at level 58 · Physical520

Level 60

  • BackstabRank 8CombatBackstabRank 860 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 210 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 60 · Physical540
  • BackstabRank 9CombatBackstabRank 960 EnergyMelee RangeInstantBackstab the target, causing 150% weapon damage plus 225 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.Learned at level 60 · Physical
  • Deadly PoisonReworkedRank 5PoisonsDeadly PoisonRank 53 sec castReagents: Deathweed x7, Crystal VialMakes: Deadly Poison VNewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec. Stacks up to 5 times on a single target. 105 charges.Learned at level 60 · Nature
  • EviscerateReworkedRank 9AssassinationEviscerateRank 935 EnergyMelee RangeInstantNewFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1,012 damageOldFinishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damageLearned at level 60 · Physical
  • FeintRank 5CombatFeintRank 520 EnergyMelee RangeInstant10 sec cooldownPerforms a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.Learned at level 60 · Physical
  • GougeReworkedRank 5CombatGougeRank 545 EnergyMelee RangeInstant10 sec cooldownNewCauses 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.OldCauses 75 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.Learned at level 60 · Physical540
  • Instant PoisonReworkedRank 6PoisonsInstant PoisonRank 63 sec castReagents: Dust of Deterioration x4, Crystal VialMakes: Instant Poison VINewCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.OldCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 112 to 148 Nature damage. 115 charges.Learned at level 60 · Nature
  • MutilateNewRank 4AssassinationMutilateRank 460 EnergyMelee RangeInstantRequires DaggersInstantly attacks with both weapons for 75% weapon damage plus an additional 38 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Learned at level 60 · Physical
  • RuptureReworkedRank 6AssassinationRuptureRank 625 EnergyMelee RangeInstantNewFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secsOldFinishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secsLearned at level 60 · Physical540
  • StealthRank 4SubtletyStealthRank 4Instant10 sec cooldownAllows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.Learned at level 60 · Physical540
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